- Joined
- Jun 8, 2010
- Messages
- 283
Does anyone know how Illidan(evil)X made his tank rotation system? From an old post, I read that he created two separate models, one for the tank head and one for the tank body. With two separate systems he then used a Trigger to "lock" the tank head model to the "Head" attachment point of the tank body model.
Sadly I tried searching for the post and I cant remember but its somewhere in either Triggers and Scripts or World Editor Help forum sections.
I honestly really dont care about the tank system itself, but how he attached a separate unit model onto another unit model?
And No I dont mean geo-merging because then that would make both unit models into one unit model. No I dont mean attachments either. Reason I want to attach a model is to attach it to the Origin of another unit. Then that unit attached to the origin would be invisible and only viewable by players with a specific ability.
Anyone have any ideas?
Reward: +Rep
Sadly I tried searching for the post and I cant remember but its somewhere in either Triggers and Scripts or World Editor Help forum sections.
I honestly really dont care about the tank system itself, but how he attached a separate unit model onto another unit model?
And No I dont mean geo-merging because then that would make both unit models into one unit model. No I dont mean attachments either. Reason I want to attach a model is to attach it to the Origin of another unit. Then that unit attached to the origin would be invisible and only viewable by players with a specific ability.
Anyone have any ideas?
Reward: +Rep