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[JASS] Rotating Models

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Level 13
Joined
Aug 31, 2005
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823
im not sure if it is possible to create this effect with jass. However i have seen it done in a spell pack i downloaded from here. basically it creates the effect that the unit is standing on its head. perhaps the person who made the spell used a customized model. Ill see if i can find the spell.
 
Level 5
Joined
May 22, 2006
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I did never find (or seek) a way to rotate a unit via JASS...
But if you want it to be fixed in a certain state of rotation, modify the value "orientInterp" in the object editor. Try negative values.
(possible by holding "Shift" while clicking on it)
 
Level 13
Joined
Aug 31, 2005
Messages
823
HAH! ok I figured it out. By changing the units model size via triggers to -100% I was able to make the unit stand upside down. However, he runs backwards (lol) any suggestions?

(Heres a copy of the trigger I made)
Rotate
Events
Player - Player 1 (Red) types a chat message containing rotate as An exact match
Conditions
Actions
Animation - Change Gryphon Rider 0002 <gen>'s size to ((0.00 - 100.00)%, (0.00 - 100.00)%, (0.00 - 100.00)%) of its original size

(I had to use 0-100 because world editor wont let you imput a negetive integer in this trigger (even with it allowed under preferences))
 
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