Okay, so I've seen maps where units mirror each others movements and it works pretty smoothly so I think I can get this to work as well.
I want to make a map where the player can control the turret of a vehicle, like a tank, while it drives around on a set track. So I obviously want the turret to be able to turn like it does in reality, which obviously requires free rotation.
I can't really think of a way to do this, so I'm hoping someone can help.
I want to make the vehicle two separate models, one being the body and the other the turret, then sync the movement of the two, allowing the players to control the turret of the vehicle. Is there a way to do this?
Also, the players have to order the vehicles, it doesn't appear at the start, so it needs to apply to all vehicles of that type made if that's possible.
I want to make a map where the player can control the turret of a vehicle, like a tank, while it drives around on a set track. So I obviously want the turret to be able to turn like it does in reality, which obviously requires free rotation.
I can't really think of a way to do this, so I'm hoping someone can help.
I want to make the vehicle two separate models, one being the body and the other the turret, then sync the movement of the two, allowing the players to control the turret of the vehicle. Is there a way to do this?
Also, the players have to order the vehicles, it doesn't appear at the start, so it needs to apply to all vehicles of that type made if that's possible.