- Joined
- Jun 12, 2007
- Messages
- 23
Hello.
I was attempting to add a "vehicle ownership" system to my map and ran into a few issues. Sorry if the answers to them are obvious, I just returned to wc3 editing.
Basically, there is a ruined factory with a few "damaged" vehicles (Neutral Passive) nearby. What I planned was to get the player to repair those vehicles (thoroughly), and gains control of them. But I don't know how to detect the player who conducted the repair to change ownership to them. Is there a way?
I also wanted to implement a "gasoline" system with the mana. Basically, when the mana of the vehicle reaches 0, the vehicle is immobilized until refuel. But I need ideas on how to immobilize it. The Set Movement Speed has a minimum, and changing ownership of the immobilized vehicle to Neutral Passive can get quite messy. Oh, and the mana detection event is very specific, is there a way to make it generic to any vehicle?
I was attempting to add a "vehicle ownership" system to my map and ran into a few issues. Sorry if the answers to them are obvious, I just returned to wc3 editing.
Basically, there is a ruined factory with a few "damaged" vehicles (Neutral Passive) nearby. What I planned was to get the player to repair those vehicles (thoroughly), and gains control of them. But I don't know how to detect the player who conducted the repair to change ownership to them. Is there a way?
I also wanted to implement a "gasoline" system with the mana. Basically, when the mana of the vehicle reaches 0, the vehicle is immobilized until refuel. But I need ideas on how to immobilize it. The Set Movement Speed has a minimum, and changing ownership of the immobilized vehicle to Neutral Passive can get quite messy. Oh, and the mana detection event is very specific, is there a way to make it generic to any vehicle?