- Joined
- Nov 11, 2004
- Messages
- 1,986
Well, I've been working on the Animation Bank lately, so I started today preparing my first share and the standard rigg for the bank 8accessable for everyone in both IK & FK and for both NeoDex & ArtTools).
About my share:
well I was thinking, which animations are important and blizzard didn't make any? after a little bit of thinking I found many possible sets to make, but the most challenging ones I found were humanoid swimming animations.
until now this is what I got, these are my first swim animations so don't be mean (>' ')>:
At start I made 2 fast Stands and I couldn't decide which to take. Don't know which is more realistic so we will call them Stand and Stand Alternate.
Stand:
Let's call the other Stand Alternate:
And now a simple Walk I made. It's the Crol style for now, I'm thinking on making the 4 styles, but for now I'll only make 2: Crol and Breaststroke.
EDIT: ok, made BreastStroke Walk as well.
Note:
The animations presented above are quite far from finished, no interpoltion fixings and other extras have been made as of now, they also require extra tweekings and fixing oto reproduce a more realistic movement: example feet in crol.
About my share:
well I was thinking, which animations are important and blizzard didn't make any? after a little bit of thinking I found many possible sets to make, but the most challenging ones I found were humanoid swimming animations.
until now this is what I got, these are my first swim animations so don't be mean (>' ')>:
At start I made 2 fast Stands and I couldn't decide which to take. Don't know which is more realistic so we will call them Stand and Stand Alternate.
Stand:
Let's call the other Stand Alternate:
And now a simple Walk I made. It's the Crol style for now, I'm thinking on making the 4 styles, but for now I'll only make 2: Crol and Breaststroke.
EDIT: ok, made BreastStroke Walk as well.
Note:
The animations presented above are quite far from finished, no interpoltion fixings and other extras have been made as of now, they also require extra tweekings and fixing oto reproduce a more realistic movement: example feet in crol.
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