- Joined
- Feb 4, 2005
- Messages
- 3,971
I use ms3d and my swim animations don't work in-game. I made the following animations:
Stand,1-20
Walk,1-20
Spell,1-20
Stand Swim,31-35
Walk Swim,31-35
Spell Swim,31-35
Morph Swim,45-80
Stand Swim Alternate,90-95
Morph Swim Alternate,105-120
Death,130-145
Death Swim,155-175
For the 1st three there is just a rotating thing, I eased the Spell anim. because my animations were otherwiase messed up and I re-did them for a 6th time .... pff (last time I just did them for 20-30 mins coz sick of that)
Stand Swim is where from the chest down the model goes instantly below the X axis. From that position I created a morph swim&alternate for the Submerge - that works. While he's in the water, amphibious he moves completely on the surface of the water instead of how I wanted it with only the head above the water. Only if the model is standing on an icy floating at the bottom of the water he is like below the water, but that's from the relief, the floating, othewise he's on the surface. Also the Death animations are weird: if he is standing on that floating (at the bottom of the water) and you can see him under the water his death is like the ground death. But if he's on the surface of the water his death swim is as it should be. Ok let's say the death is just casual to be standing on a floating, but the swimming is only on the surface, how can I make it work? What 'activates' walk swim instead of the ground stand/walk?
In case someone uses the model or part of it in public pls credit.
I'm attaching it, so that we don't waste time. Later I'll request particles but I coudn't do the Swim to just go straight to particles.
Stand,1-20
Walk,1-20
Spell,1-20
Stand Swim,31-35
Walk Swim,31-35
Spell Swim,31-35
Morph Swim,45-80
Stand Swim Alternate,90-95
Morph Swim Alternate,105-120
Death,130-145
Death Swim,155-175
For the 1st three there is just a rotating thing, I eased the Spell anim. because my animations were otherwiase messed up and I re-did them for a 6th time .... pff (last time I just did them for 20-30 mins coz sick of that)
Stand Swim is where from the chest down the model goes instantly below the X axis. From that position I created a morph swim&alternate for the Submerge - that works. While he's in the water, amphibious he moves completely on the surface of the water instead of how I wanted it with only the head above the water. Only if the model is standing on an icy floating at the bottom of the water he is like below the water, but that's from the relief, the floating, othewise he's on the surface. Also the Death animations are weird: if he is standing on that floating (at the bottom of the water) and you can see him under the water his death is like the ground death. But if he's on the surface of the water his death swim is as it should be. Ok let's say the death is just casual to be standing on a floating, but the swimming is only on the surface, how can I make it work? What 'activates' walk swim instead of the ground stand/walk?
In case someone uses the model or part of it in public pls credit.
I'm attaching it, so that we don't waste time. Later I'll request particles but I coudn't do the Swim to just go straight to particles.
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