- Joined
- Feb 4, 2005
- Messages
- 3,971
Here is the story. I'm creating a robot from a game and I chose from the flying robots without legs, guess why - less trouble. So I set the few frames for Stand, the next frames for Walk where it only includes a rotating thing. The next frames after Stand and Walk for Spell - a movement of the robotic arms, then Morph Swim (frames 26th and up )and Morph Swim Alternate (oh yeah that's a submerging robot), where he gradually gets below the X axis. Then Death where his head falls and the pieces of the body do some motions. Even when I tried to see the frames from the beginning the result was: after 2nd frame - movement below the x axis, parts of his body separating (coming from the Death animation) and his arms doing the motion. Just a mess and not the first one. If I do smth more than Stand and Death like now with 41 frames this mess occurs. Could a milkshaper tell how to prevent this? I will have to start over with the frames again.. blah