(7 ratings)
you played an old version. The bugs you mention have been fixed a long time ago. cheersAre you the author of this map? I had followed it for a while.
There were a memory leak issue and a bug that removes heroes from the game.
Currently, I could not guarantee that the map would work properly.
I played this map with my team for hours in the past days and here's my review. (current level is 56)
what I didn't like:
-Hunger and thirst says when dropped to 0, hero will take damage overtime = what really happens is that it insta-kill the hero (way annoying)
-Beastmaster's unit bear seemed when attacked, flees from battle
-Beastmaster's controlled animals seemed out of common sense tracking orders like moving to distant location, they seem to push on unpassable areas like mountains and stuck
-I'm hating the blindness of towers in the night
-Too fast respawn of resources on mines (common ores), ends up mining again way back to entrance
-spawn points of zombies are surprisingly close to my base
-removing of group where hero belongs every change of tools (i like pressing group 1 for hero)
-changing the page of crafting is too long and interrupts current orders
-having a warrior perk isn't rewarding because hero is not really strong in combat to start with (sword, poor damage, spear=slow atk and difficult to craft in time)
-zombies seem to go only on one player, i was completely ignored when i created my base way distant on my ally.
it's a great game afterall!
1. this is planned but has no priority atmsuggestions:
-why not make random event for twist?
-improve combat capabilities of heroes i guess
-fix hunger/thirst penalty
It seemed the game that I found bugs was not recorded for unknown reasons. I am sorry for this. (It was the bug that prevented an ankh hero from appearing)
I just won night 19 so I would like to give a review now.
Bug:
1. when I clicked unlocking battle axe, I got cross bow instead.
Things that annoyed me:
1. Diamond ores were too hard to find since they were and had any real use except upgrading tower and crafting armor.
2. Bases from -base were useless since there were no water and gargoyles could attack from all sides.
3. Not enough minerals, especially, diamonds.
4. North-east way point of normal mine could not be used as an entrance making it useless for most cases.
5. Bosses should have been appeared at night 5, 10 ,15 ,20 instead of 4, 9, 14, 19 because it is easier to count for players.
6. There should have been some victory screen, not the F-10 EQ.
7. Wyrm died by sunlight. (it would die anyway in my replay)
8. I needed to use share command to share bed, fire place and furnace. They should have been shops.
9. Many items were still not good to be any use yet such as anvil. I hope many updates will come soon!
Here is my replay:
Uploadfiles.io - killfrostwyrm.w3g
It can stay for 30 days from now on before being deleted on approximately 6/9/2017.
For rating, I give it 3/5 since
Terrain 4/5 : It looked smooth but there was not much.
Game-play 4/5 unique minecraft's crafting.
Bugs: -1 Hopefully, they will not appear again out of nowhere in future and cost me games.
Suggestions:
1. How about changing the theme? such as changing terrain to winter, undead soil, barren, etc.
2. Better towers. It would be great if I could get some towers that could shoot necromancers who had 600 range so I could go mine all days & nights)
3. Upgrading torches -> watch towers, Increasing its range from 1000 -> 1500 or 2000
4. Even deeper mines so iron ores will become common.
5. It could have gone better by having an npc village on the map and it might turn out to be similar to Fortress Survival.
you build a furnace and then smelt the iron to get steel. Anvil doensn't work in 1.62 though but it's fixed in 1.63 which will be released in the next couple of days.Can someone help me pls, i dont know where to find steel to craft anvil.
Do zombies invade the mine? one friend hid in a mine during the night and everyone else got killed but the zombies were focusing on the remaining barricades so he survived lol EDIT: Tested this all my party went into separate mines and the zombies started heading south.
Wooden tower = watch tower? i though it was a basic recipe
Yes it is. I already fixed it, wait for the next version.I think wing of speed's recipe is wrong?
Had my bear take the backpack and it appeared on the back of my herothere dies the dream of having the bear haul in items
I wish beastmaster could tame an eagle for scouting purposes
When you equip a fishing rod you have no damage so in the night you are the last thing the enemies will atack literally
Why do bunnies have the same hp as a sheep if they are faster with a reward of only one meat ? takes more time to kill and give less rewards
when learning battleaxe you autolearn the crossbow for some reason even if you cant afford the second one
Hm, maybe it's only 4 slots. You are right. But pigs are very easy to tame. And a pig army is not that badI will check it btw arent you suposed to not go outside cause its a slugfest? fishing in the night beats the purpose plus ur suposed to be fighting for your life not fishing leisurely hahaha and idk if im wrong but my pig/boar had 4 slots? not sure on this one but it was so slow it was dificult to make him survive a night cause i was farming with him and bear items while i had my hero full of queued trees to cut so they went scavenged stuff but couldnt make it back before my friends closed the base with walls thus with the boar/pig speed and his super low hp he got rekt hard
Also for perks lumberjack would be a good idea start with an axe and get a bit more of wood
Tips state that you will slowly die/suffer damage if you start starving but its a one tick trip(instakill)
Nice, a new update, looks promising, will try it anytime soon.
Regarding my review, sorry about the hunger/thirst, thought it was malfunctioning because it says you will take damage if drop below 1 (when really a text shows "eat or die"), expecting that it will drain the hero's hp, not insta-kill, perhaps change the tips regarding hunger/thirst?
however, I really need a better pc for this map.. LOL!
Keep it up!
The boar pathing is still horrible he gets stuck in dumb ways against tree or terrain when theres a lot of ways to get around
My friend said hes getting less ores with miner than the previous version
the new mine in the north is missing a fence
Also ideas for perk farmer either benefit for crops or letting allied animals mate if you have a beast tamer of course (dont forget the lumberjack)
Same as before rabbits have the same hp as a sheep but give less item same goes for stag it has 45hp but it only gives one meat its not worth the time killing them
can we get some small buffs to movespeed/atackspeed at higher levels?
when taming an animal if you give him more than whats needed the rest dissapears
Ehh if you put one coal in the torch it last for 2-3 secs only and then it consumes the coal and the light goes off
found a bear in unwalkable terrain
About the eagle how about a tiny chance whe cutting a tree to spawn an egg cause there was a nest on the tree? so you have to make it warm near the campfire and then hatch it or something
1) It is said that item "Soul of life" item dropped from bosses can revive other players, but how to use it actually? This item even not clickable and there is no information in Quests about it.
2) How to use "Glyph of upgrade" item? Should I just simply put in tower inventory?
Well when you put in just one it last about 2-3 secs lol and i know i was just thinkin of higher level bonuses cause i am already a hundred and something and my friend is almost 200
and about the mine theres another in the south and it was 4 fences
have you considered the farmer perk? for crops or for animal reproduction with bunnies and the like just for aditional meat or something
Hm, I don't know why the boar pathing is so weird. I tested it multiple times in solo and it seemed to be fine and sometimes its not. I will check it out again but very weird problem.
Mine Perk doesn't work in 1.63. I uploaded a hotfix to epicwar/ENT tho 1.63b where its fixed. Survivors [v1.63] - Warcraft 3 Maps - Epic War.com
The missing fence is fine.
You need to put alot of coal in a torch. 1 Coal = 1 minute
I am still thinking about the eagle idea, but thanks. Rabbit/Stag etc meat drop will be adjusted next version. If you want more movementspeed just craft boots.
1. Build an Altar of Kings, put the soul in it, then activate the altar.
2. Yes, when the tower requires a Gylph of Upgrade to further upgrade you put it in the inventory and upgrade it.
thanksThank you very much. Great map!
1. It's not really spam. Every 10 seconds. New players forget about it quite easily which is why the repeating message is needed. As a good player you insta pick the perk anyway so the message doesn't bother. But I will increase it from 10 sec to 30 sec1. Don't spam that perk related message.
2. Demolish has a passive icon aspect. You can use these to turn it into an active ability looking icon (if you want):
Button Manager v1.8.2
BLP Lab v0.5.0
3. Why does player 1/red unlock things for everybody? Some don't even cost anything. Why not have them already enabled?
4. It's a somewhat pretty slow action browsing through those recipes.
5. Berries don't have a description, just Left click to use; same for Apples.
6. The minimap looks kind of weird. Gray stuff.
7. Crafting is a nuisance. Why have it so specific, defined on exact inventory spaces? Why not let the triggers just check for the items in the inventory instead for the combination to take place? You really expect someone to memorize the spots for every combination? To me, this is bad game design and this map's concept isn't bad. Even an older game like Diablo II has done it better (Horadric Cube). It gets worse when you have to split Lumber for example and try to fit the 1s of that item in the right inventory slot.
Miner perk still didn't work in 1.63b Nordmar @.@, are you really fixed it?
Yeah but in the actual game it's a passive ability. Here it's active, isn't it, eg: you need to click on it to use it?2. Demolish is already using a passive icon, no?
First ones I remember, the pick axe and some of those on the first row.I dont know where you saw free recipes.
Are there any two of the same combinations but on different inventory spots? If not, then it can be done as I've suggested.often recipes have similiar item combinations
Yeah, the concept and the general idea. To me, the biggest impediment is the nuisance of remembering the exact inventory spots for the items and splitting them to position them properly.Any positive things aswell?
When wielding strenghted battle axe you get a buff saying ur wielding a strenghted sword.
The boar has a lot of aggro my friend i managed to use him to make the bosses head to areas with diferent terrain instead of heading for the walls thus i killed them without wasting a single wall.
When using the battleaxe which is a slow hitting weapon if you unequiped and equip again you reset the atack timer.
If you build something on top of a cutted tree it will make the tree spawn somewhere around and thus you can move the tree this way to wherever u want lol
Strenghted battleaxe does not seem to lose durability not sure if this is also true for the normal battleaxe.
i suggest adding more kinds of boots for example boots made of rabbit fur/leather for extra movespeed or bear leather for extra defense
It takes a while but if you spend a lot of time and some resources in moving the trees you can make a tree barricade which is neutral.
After many tries I only managed to live until 15 wave once. So I want to ask you to increase a day time for Easy diffdiculty to 5 minutes, please. Will be appreciated if you will send me a link for map with 5 minutes day in private message or upload new version there if you like my idea.
I've played warcraft 3 since i was a kid, and this is one of the best maps I have ever seen, we spotted this gem when it was in alpha, I believe I still have the first version of this map, where the night and day were completely bugged. Nordmar've done a tremendous job patching and improving this map, I have 500 lvl and my record is 30 nights, the map is one of the best I've ever played, simple, but hard to master, interesting and captivating.
One thing I find that needs patching, that is the lag that map causes even for high-end PCs, during the night, esp it begins after ~7th night, the lag is unbearable, my laptop just freezes for 3 mins when we hit the 20th night. Overall 9.9 out of 10, thank you for creating such a wonderful map.
Best regards.
We are playing 1.63c, lag comes from the amount of mobs on the map, my friends have high end PCs and they get a tough lag, I have low-end laptop and it freezes during the night, during the day everything is ok, maybe it is the amount of mobs on the map, maybe something else, but the lag is hard.hey, i am really happy that you like my mapbut I don't have any lags when playing..even until night 20+ you are playing 1.63 right?
Maybe a certain mechanic of the map causes the lag? Something that increases throughout the gamethe monster amount is capped at 25(on easy)30(normal)40(hard)
so its very weird that u dont have laggs in the beginning but later one because of mobs.
I got lags in older versions after night 7+ as well. Since I set my computer power at maximum (hardware acceleration) after that, I could not notice this easily. However, if I try to guess, it may be about your timers or the game timers since some frames per second seemed to be skipped.the monster amount is capped at 25(on easy)30(normal)40(hard)
so its very weird that u dont have laggs in the beginning but later one because of mobs.
I also have a question. Can we grow some mushrooms? I want some mushrooms when I go to mine. Probably, if we could use water-skins or water buckets to water stumps from trees that are cut, it would have been great since it would fix moving trees and provide energy food for miners with only 1 fix.
The lag shows itself after around 5th night, but every night it grows stronger and stronger, I believe you can feel it even after the 1st night with a bad enough computer, so something constant accumulates every single night.hm, i will look into it. Next time you play please tell me the exact night and event when the lagg appears.
Grow mushrooms, hm that's an idea. I wrote it down and see what I can do. Thanks