- Joined
- Jul 29, 2008
- Messages
- 2
In game, when you bring your wizard to a summon beacon, it teleports backwards after the unit is summoned.
I suggest making it so it doesn't teleport backwards, and continues to spawn the summoned unit periodically until the player moves the wizard away (or he/she runs out of mana).
The way I made this work on my MTG map (that's gone now because my computer died with the file) was that it turns on a switch (which is initially off) that always spawns units every 2 seconds when there is a wizard in the spot, and it turns it back off when the wizard leaves the location.
Also I suggest making the summon unit limit higher, and stronger higher-tier basics, since the games take FOREVER!
I suggest making it so it doesn't teleport backwards, and continues to spawn the summoned unit periodically until the player moves the wizard away (or he/she runs out of mana).
The way I made this work on my MTG map (that's gone now because my computer died with the file) was that it turns on a switch (which is initially off) that always spawns units every 2 seconds when there is a wizard in the spot, and it turns it back off when the wizard leaves the location.
Also I suggest making the summon unit limit higher, and stronger higher-tier basics, since the games take FOREVER!