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Version 1.49 Released! (09-02-09)

Discussion in 'Magic the Gathering: SC' started by GreyArchon, Feb 9, 2009.

  1. GreyArchon

    GreyArchon

    Joined:
    Jul 18, 2004
    Messages:
    1,868
    Resources:
    44
    Models:
    25
    Icons:
    14
    Skins:
    3
    Maps:
    2
    Resources:
    44
    RED:
    Summon: Decreased the standard attackdamage of Ball Lightning.
    Legendary: Increased the HP on Balthor the Stout's Titan Spirit.
    Legendary: Increased the damage done by Balthor the Stout's Titan Spirit's Thunderclap.
    Legendary: Increased Balthor the Stout's INT.

    BLUE:
    Summon: Fixed a bug with the neutral "Giant Crab" in Blue's lands.
    Legendary: Increased Myojin of Seeing Wind's INT.
    Legendary: Increased Myojin of Seeing Wind's AGI.
    Legendary: Myojin of Seeing Wind's Freezing Orb will now travel forwards indefinitely.
    Spell: Deflection now has a 5 minute cooldown timer.

    GREEN:
    Legendary: Increased Verdeloth the Ancient's attack damage.
    Legendary: Increased Verdeloth the Ancient's INT.
    Legendary: Verdeloth the Ancient can now attack air units. He's tall enough.
    Spell: Choking Vines - Fixed a bug which Green could abuse to have more than 4 Venomous Vines at once.
    Spell: Living Lands now has a 5 minute cooldown timer.

    WHITE:
    Summon: Upon death, Paladin of Pravh will become 'Dismounted Paladin of Pravh' and continue fighting. While dismounted his strength is roughly equal to that of a Kjeldoran Guard. While this is a buff to the creature itself, it also means his mounted version can no longer be resurrected or reanimated.
    Legendary: Radiant, Archangel can now attack air units. She's not an angel for nothing.
    Legendary: Increased Jareth, Leonine Titan's INT.
    Legendary: Increased Jareth, Leonine Titan's attackspeed.
    Legendary: Jareth, Leonine Titan's Savannah Savagery will now summon more Lions.
    Spell: Circle of Protection now has a 5 minute cooldown timer.

    BLACK:
    Summon: Removed the Nightstalker's "Pact of the Nightstalkers" ability.
    Legendary: Changed the way Baron Sengir's Sacrifice ability works. It is now bug-free and, ontop of its old effect, immediately restores health to Baron Sengir. It can now also target air creatures.
    Legendary: Decreased the cooldown and manacost of Baron Sengir's Dark Flight ability.
    Legendary: Decreased the cooldown on Baron Sengir's Intimidate ability.
    Legendary: Baron Sengir's Damned Servitude ability is now ranged.
    Legendary: Increased Baron Sengir's INT.
    Spell: Increased the HP of Mind Rot nodes.
    Spell: Very slightly increased the elemental mana gained from sacrificing Plague Rats.


    ALL:
    Mass Attack now always targets the middle of the targetted area.
    Summoning creatures now works differently. Your Wizard will summon a creature of your choice every 2 seconds, as long as it stands on the creature's beacon. Once you run out of mana, reach the maximum amount of in-play creatures or move your Wizard off of the beacon, the summoning stops.
    Fixed a bug with Armageddon Clock. It should now always work correctly.
    There are now 5 Deprecated Zombies in the Middle at the start, up from 4. They will easily kill a level 1 Wizard.
    Updated the loading screen to reflect in-game changes.