- Joined
- May 5, 2007
- Messages
- 253
Hello everyone
I'm trying to make an advanced summon system for my RPG but I have no idea how to create this, I was wondering if anyone could help me out.
I want every summoned unit to follow the summoner/caster, always stay around the summoner (teleport back to the summoner when they come out of range of him) but attack the same unit the summoner attacks, but I only know how to make them follow the summoner once they are spawned.
I also want the summoned units to cast abilities right when they get into range of a target (like if I summoned a wolf, the wolf would cast lunge to lunge at the enemy whenever they start to attack the target), but this has proven to be difficult for my pea-sized intellect.
Thanks in advance for anyone who can help me out
I'm trying to make an advanced summon system for my RPG but I have no idea how to create this, I was wondering if anyone could help me out.
I want every summoned unit to follow the summoner/caster, always stay around the summoner (teleport back to the summoner when they come out of range of him) but attack the same unit the summoner attacks, but I only know how to make them follow the summoner once they are spawned.
I also want the summoned units to cast abilities right when they get into range of a target (like if I summoned a wolf, the wolf would cast lunge to lunge at the enemy whenever they start to attack the target), but this has proven to be difficult for my pea-sized intellect.
Thanks in advance for anyone who can help me out