- Joined
- Sep 29, 2003
- Messages
- 1,255
3.33 seems like a magical number to me, and I would really love to see a new bug free version that is seriously beta-tested by people like us.
Basicly there was not much wrong with 3.27. Only that the creeps had a little to much hit points but not so much. It's okay for a TD to be hard, that way a lot of smart people find it challenging and really want to beat the map.
The Squiggoth is seriously bugged, even in the new version his splash damage area is just to big and his skills are overpowered and he does way to much damage. Balance or remove this unit.
Each spawn should hold 40 creeps, not less, not more.
The pathing of the monsters should be made back to the way it was in 3.27, because I have seen a lot of bugs which I can't really explain here.
The terrain is really improved and should stay the way it is. Only, for kill stealing reasons, I'd like to see those 8 spots where you can build on around the middle removed. Because people will fight over these spots, and some of these spots allow for kill stealing. You can build 4 towers on each of those spots, either make it fuckoffable, like 2 build spaces for red and 2 build spaces for pink or remove them from the terrain.
And remove all of the bugs mentioned in the buglist.
But, take your time. I want to be a beta-tester.
Basicly there was not much wrong with 3.27. Only that the creeps had a little to much hit points but not so much. It's okay for a TD to be hard, that way a lot of smart people find it challenging and really want to beat the map.
The Squiggoth is seriously bugged, even in the new version his splash damage area is just to big and his skills are overpowered and he does way to much damage. Balance or remove this unit.
Each spawn should hold 40 creeps, not less, not more.
The pathing of the monsters should be made back to the way it was in 3.27, because I have seen a lot of bugs which I can't really explain here.
The terrain is really improved and should stay the way it is. Only, for kill stealing reasons, I'd like to see those 8 spots where you can build on around the middle removed. Because people will fight over these spots, and some of these spots allow for kill stealing. You can build 4 towers on each of those spots, either make it fuckoffable, like 2 build spaces for red and 2 build spaces for pink or remove them from the terrain.
And remove all of the bugs mentioned in the buglist.
But, take your time. I want to be a beta-tester.