- Joined
- Sep 29, 2003
- Messages
- 1,255
Changes from 3.28b
- Balanced and improved heros a lot
- Changed Terrain just so people don't get bored
- Improved Spawning-System
- Added new Ork Hero
Changes 3.27
- Divided ALL damages and splashes by 2
- Made new creep life
- Hopefully removed Builder- and BossBug
- Changed terrain.. Hope you'll like it
- Removed some of the ****off region
Changes 3.26
- Fixed Movement
Changes from 3.25
- Added Close-Combat Dreadnaught & Hellfire Dreadnaught to Spacemarine
- Balanced Obliterator
- Balanced Spacemarine Terminator & Upgrades
- Made -spawn command more advanced
- Worked on Spawning System
- Added a few tips
Changes from 3.24
- Fixed Lumber-System
- Removed Multiboard
Changes from 3.23
- Fixed Lumber system!?
Changes from 3.22
- Removed Leaderboard
- Made terrain work again
- Probably something more
Changes from 3.21
- Fixed Kill System
- Hopefully fixed wood system
Changes rfom 3.20
- Changed Spawning System so its less laggy (I hope)
- Removed Lightning Prison AutoCast
- Made bosses spawn 2 each place
- Made bosses easier
- Fixed some life...............
- Changed Beastman's to Beastmen
- Made Talos more interesting
- Made Hellion more interesting too
- Balanced IG a bit
Changes from 3.19
Tooltip missing !?
Changes from 3.18
- Added new boss protection system
- Fixed some life
Changes from 3.17
- Changed Terrain
- Changed Creep Life
- Balanced IG
- Made Wauhgh autocast
- made ****off bigger
Changes from 3.16
- Fixed Lumber system
Changes from 3.15
- Fixed air/boss life
- Made map a little bigger
- Fixed Wraithlord
Changes from 3.14
Balanced Eads (IG building) attack art from Night Elf Protector to Night Elf Protector missiles ^^
- Fixed unit life
NOTE: Boss Bug isnt gone
Chages from 3.13
- Removed Boss Protection because i found out that it didn't change anything
- Fixed Weapon Squad AntiAir
- Removed some triggers (hopefully for removing bossybugster)
- Made Creeps Harder
Changes from 3.12
- Fixed Demolisher bug for IG
- Made a system to make people unable to click on bosses
- Made lvls harder
- 3.05-like terrain
Changes from 3.11
- Added more space for building around gray
- Added IMPERIAL GUARDS
- fixed/tested kick-system
- Added Red Terror to Tyranid builder
Changes from 3.10
- Changed the life of the creeps
- Added command for admins(player1) -spawnon -spawnoff which turns the spawns owned by players who have left
- Changed the way you get wood to every 500 kills
- Changed the terrain
- Added Ravener which is an upgrade for Venator
- Made bosses unable to get webbed
- Fixed kick player trigger
Changes from 3.09
Tooltip missing !?
Changes from 3.08b
- Changed ALL the bosses to heros cause of trying to get rid of boss-bug
- Added a LOT of autocast (i just learned it)
- probably some other fixes which i don't remember
Changes from 3.07
- Changed LoadingScreen
- Made the give leavers units to random player trigger work (again)
- Replaced Kill-ability with Move! (which doesn't kill
- Removed welcome message
Changes from 3.06
- Made all towers/attackers 25% smaller due to lagg
- Removed Doh/Crap menu for admin-menu
- Added TD-like paths around gray
- Added the kick (playernumber) to the quest
- Made Supernova more interresting
- Price of Defiler less
- Changed model of Bloodletter0947
- Changed voice of Bloodthirster to Firelord
- Made lvl 10 a bit easier
- Made Defiler .2 secs faster
- Tried to fix (boss-bug) by making builders unable to attack bosses
Changes from 3.05
- Tremors spell works now.
- Changed Portal to future to Neutral Passive
- Fixed some admin triggers
- added the forum to the contact quest and tips
- Changed almost all text to yellow/gold color.
- Gave lictor more damage
- Set web cooldown to 10 secs.
- Made air a bit easier.
- Reduced prices on heros.
- Removed Doh/Crap.
- Changed the sound for units entering middle to Doh.
- Changed kicking system to -kick (playernumber)
- Changed filename to WH40k_v#.##
- Balanced and improved heros a lot
- Changed Terrain just so people don't get bored
- Improved Spawning-System
- Added new Ork Hero
Changes 3.27
- Divided ALL damages and splashes by 2
- Made new creep life
- Hopefully removed Builder- and BossBug
- Changed terrain.. Hope you'll like it
- Removed some of the ****off region
Changes 3.26
- Fixed Movement
Changes from 3.25
- Added Close-Combat Dreadnaught & Hellfire Dreadnaught to Spacemarine
- Balanced Obliterator
- Balanced Spacemarine Terminator & Upgrades
- Made -spawn command more advanced
- Worked on Spawning System
- Added a few tips
Changes from 3.24
- Fixed Lumber-System
- Removed Multiboard
Changes from 3.23
- Fixed Lumber system!?
Changes from 3.22
- Removed Leaderboard
- Made terrain work again
- Probably something more
Changes from 3.21
- Fixed Kill System
- Hopefully fixed wood system
Changes rfom 3.20
- Changed Spawning System so its less laggy (I hope)
- Removed Lightning Prison AutoCast
- Made bosses spawn 2 each place
- Made bosses easier
- Fixed some life...............
- Changed Beastman's to Beastmen
- Made Talos more interesting
- Made Hellion more interesting too
- Balanced IG a bit
Changes from 3.19
Tooltip missing !?
Changes from 3.18
- Added new boss protection system
- Fixed some life
Changes from 3.17
- Changed Terrain
- Changed Creep Life
- Balanced IG
- Made Wauhgh autocast
- made ****off bigger
Changes from 3.16
- Fixed Lumber system
Changes from 3.15
- Fixed air/boss life
- Made map a little bigger
- Fixed Wraithlord
Changes from 3.14
Balanced Eads (IG building) attack art from Night Elf Protector to Night Elf Protector missiles ^^
- Fixed unit life
NOTE: Boss Bug isnt gone
Chages from 3.13
- Removed Boss Protection because i found out that it didn't change anything
- Fixed Weapon Squad AntiAir
- Removed some triggers (hopefully for removing bossybugster)
- Made Creeps Harder
Changes from 3.12
- Fixed Demolisher bug for IG
- Made a system to make people unable to click on bosses
- Made lvls harder
- 3.05-like terrain
Changes from 3.11
- Added more space for building around gray
- Added IMPERIAL GUARDS
- fixed/tested kick-system
- Added Red Terror to Tyranid builder
Changes from 3.10
- Changed the life of the creeps
- Added command for admins(player1) -spawnon -spawnoff which turns the spawns owned by players who have left
- Changed the way you get wood to every 500 kills
- Changed the terrain
- Added Ravener which is an upgrade for Venator
- Made bosses unable to get webbed
- Fixed kick player trigger
Changes from 3.09
Tooltip missing !?
Changes from 3.08b
- Changed ALL the bosses to heros cause of trying to get rid of boss-bug
- Added a LOT of autocast (i just learned it)
- probably some other fixes which i don't remember
Changes from 3.07
- Changed LoadingScreen
- Made the give leavers units to random player trigger work (again)
- Replaced Kill-ability with Move! (which doesn't kill
- Removed welcome message
Changes from 3.06
- Made all towers/attackers 25% smaller due to lagg
- Removed Doh/Crap menu for admin-menu
- Added TD-like paths around gray
- Added the kick (playernumber) to the quest
- Made Supernova more interresting
- Price of Defiler less
- Changed model of Bloodletter0947
- Changed voice of Bloodthirster to Firelord
- Made lvl 10 a bit easier
- Made Defiler .2 secs faster
- Tried to fix (boss-bug) by making builders unable to attack bosses
Changes from 3.05
- Tremors spell works now.
- Changed Portal to future to Neutral Passive
- Fixed some admin triggers
- added the forum to the contact quest and tips
- Changed almost all text to yellow/gold color.
- Gave lictor more damage
- Set web cooldown to 10 secs.
- Made air a bit easier.
- Reduced prices on heros.
- Removed Doh/Crap.
- Changed the sound for units entering middle to Doh.
- Changed kicking system to -kick (playernumber)
- Changed filename to WH40k_v#.##