- Joined
- Mar 6, 2008
- Messages
- 1,057
I didn't really know how to name this one properly in the title, so yeah... I am planning to make a campaign where I'll ensure to have a unique type of resource gathering, not the usual Warcraft III style where workers chop trees down and such stuff. I'd, instead, want to have structures which would generate resources over time when having a player controlled structure would be built on top of them.
Now here goes how I planned it. It would suck to have a random "Lumber Mill" resource gathering structure placed somewhere where there are no forests at all. So I had an idea in my mind to have something like the Undead or Night Elf gold mine type of resource gathering structure.
To have pre-placed spots (such as default gold mines but in terms of circles of powers) which would define where certain buildings can be built on. For example I'd have pre-placed "Forest Region" structure near the woods, and players would be able to build "Lumber Mill" only on top of it. Now I've been looking around the Object Editor for such stuff, and haven't really found a solution.
Is there any way to have this possible without the use of triggers, or do I have to enhance such system with structure placing/building with them? Thanks in advance for your answers.
Now here goes how I planned it. It would suck to have a random "Lumber Mill" resource gathering structure placed somewhere where there are no forests at all. So I had an idea in my mind to have something like the Undead or Night Elf gold mine type of resource gathering structure.
To have pre-placed spots (such as default gold mines but in terms of circles of powers) which would define where certain buildings can be built on. For example I'd have pre-placed "Forest Region" structure near the woods, and players would be able to build "Lumber Mill" only on top of it. Now I've been looking around the Object Editor for such stuff, and haven't really found a solution.
Is there any way to have this possible without the use of triggers, or do I have to enhance such system with structure placing/building with them? Thanks in advance for your answers.