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Stacking dummies in the same location

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Dummy not casting

I have a spell which summons a number of dummy units at the position of the caster which then casts another spell.

I found that only one of the dummies were casting the spell. It took a while but I found that if I spawn the dummies not on my hero but with a larger offset, the spell works correctly however being cast from the wrong origin point.

The dummy unit has 0 collision, flying movement and locust.
 
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Level 7
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Nov 19, 2015
Messages
283
I found that the dummies need to be within a certain range of the target and has nothing to do with the collision. The first missile also does no damage for some reason

This map is my own little private project so please don't share
 
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Level 7
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283
The Shuriken jutsu. Should be the last trigger.
The start of the missile spell is under item missiles
The missile movement trigger is under movement
 
Level 7
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I use New Gen 5d

No idea why it wouldn't work. Should I resend? I have the google drive link which should be the exact same as the one I am using.
 
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EDIT: So its a map int trigger?

Can you just turn off those triggers? How is it possible that I can open it but not others?

EDIT: Just downloaded JNGP 2.0 and it works for me when I test the map
 
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"Game - Enable pre-selection functionality (Disable pre-selection circles, life bars, and object info)"
That one bugs out for people who have "Always show health bars" turned on.
It is one of those bugs of Blizzard that I just can't see the meaning of.
This means that for 50% of the people, your map will crash on init.
 
Level 7
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Nov 19, 2015
Messages
283
"Game - Enable pre-selection functionality (Disable pre-selection circles, life bars, and object info)"
That one bugs out for people who have "Always show health bars" turned on.
It is one of those bugs of Blizzard that I just can't see the meaning of.
This means that for 50% of the people, your map will crash on init.

But I have always show health bars to on as well.

BTW, the spell is the one that looks like channel. I haven't changed the icon or tooltip yet
 
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Do you know a way which I can disable the HP bat without having to trigger it? When I set the selection scale to 0 it displays the HP bar in random places when I move the camera.
 
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