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SpellAreaEffectLosttribe512.blp

Submitted by Spellbound
This bundle is marked as approved. It works and satisfies the submission rules.
UPDATE 24 / 06 / 2019
UI updated to widescreen. Changed lighting on upper bar, so if you will be updating the UI, replace all tiles, including inventory cover and time indicator.

UPDATE: Further improved mushroom lighting as well as work on overall lighting. Likely final update.
UPDATE: gave the mushrooms more depth. Check thread linked below for updated UI

Lost Tribe UI made for Heaven's Fall. Give credit if used.

This is the AoE Spell circle which you can use standalone.

DOWNLOAD FULL PACK HERE

Keywords:
UI, Heaven's Fall, Dranei, Outland, Plant, Gnarled, Tree, Lost Tribe
Contents

Lost Tribe UI (Texture)

Reviews
Moderator
15:58, 8th Sep 2013 Kwaliti: I guess you can't do more than that about the mushroom. Approvable nonetheless.
  1. 15:58, 8th Sep 2013
    Kwaliti:

    I guess you can't do more than that about the mushroom. Approvable nonetheless.
     
  2. CfWolfy

    CfWolfy

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    yeeeeeee looks cool
     
  3. It's really fitting for prehistoric games but, Wicked design, my friend.
     
  4. Spellbound

    Spellbound

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    Thank you :) The idea here was to make a UI for the Lost One type of Draenei, thus the mushrooms.
     
  5. RandomPogi

    RandomPogi

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    WICKED! Although in my opinion, the mushrooms kinda look out of place, like it was just pasted there.
     
  6. Strydhaizer

    Strydhaizer

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    Oh Yeah New UI. !!
     
  7. Kwaliti

    Kwaliti

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    The shrooms definitely need more depth. It's too obvious they've been pasted over.
     
  8. Legal_Ease

    Legal_Ease

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    Maybe a Dreanei symbol over the inventory cover would be better. Technically skins are not allowed to be C & P but moderator please make an exception for UIs. We need more UIs! I made a WoodElf UI, its just a fall version of the standard NE UI, I figured it would be rejected so I posted it in a album as .png. But this is really nice and worth sharing. I agree that photo quality muchrooms will look wrong with cartoonie models. You should smudge and paint it more. Maybe even just add blur, shadows and highlights.
     
  9. Spellbound

    Spellbound

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    Enhanced mushroom lighting, altho screenshot doen't seem to have updated. Check download thread in description to see.
     
  10. Legal_Ease

    Legal_Ease

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    Will you post a screenshot of the new UI? Sometimes they just don't change. Other times it takes a while.
     
  11. Spellbound

    Spellbound

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    Well it seems to have finally updated. The result is pretty subtle but at least now the mushrooms have more depth.
     
  12. JAKEZINC

    JAKEZINC

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    Nice!!! +Rep, 4.5/5 and Great Work!
     
  13. Kwaliti

    Kwaliti

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    The shrooms still look very pasted on. The light seems to be coming at them from the opposite side than the rest of the UI.
     
  14. Spellbound

    Spellbound

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    Updated lighting. Check main thread for updated image and in-game screenshots.
     
  15. InfernalTater

    InfernalTater

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    This is awesome! 5/5.
     
  16. Rommi

    Rommi

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    Great idea, as well as performance!
     
  17. D1vergent

    D1vergent

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    Looks nice!
     
  18. Hazop

    Hazop

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    Umm it isn't working I put in the custom path but it isn't appearing in-game
     
  19. Spellbound

    Spellbound

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    The spell effect custom paths are:
    [Human]: ReplaceableTextures\Selection\SpellAreaOfEffect.blp
    [Night Elf]: ReplaceableTextures\Selection\SpellAreaOfEffect_NE.blp
    [Orc]: ReplaceableTextures\Selection\SpellAreaOfEffect_Orc.blp
    [Undead]: ReplaceableTextures\Selection\SpellAreaOfEffect_Undead.blp