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MurlocCursorV050.blp

Submitted by kellym0
This bundle is marked as approved. It works and satisfies the submission rules.
hello everybody! me again

this cursor is my first skin upload, its also my first project in months to be finished. Im working on 3 types of things, animated aquatic plants, animated weeds, and the lava doodads to accompany my single lonely lava slag model.

this cursor was inspired by my love of murlocs, in my map, you play as a murloc, whether it will ever be finished who knows, likely not, but that's not relevant and I digress, this is a good cursor replacement if you want murlocs to be you're primary race, but also want you're naga to be a primary race. I am aware of the naga cursor on the skin section, but I wanted something less beefy and more small and elegant looking, so I based this off of the undead cursor, with its bony scrawny hand, but you will see no trace of the undead cursor here.

this cursors unique in that the aim-er spins, many cursors have flashing aim-ers for left targeted spells, even custom aim-ers, but I have yet to see a cursor with spinning in it yet.
I rigged the hand for grabbing items to look like its actually grabbing the items, it looks kinda cute in my opinion.
this cursor is not the greatest or most useful cursor ever to live on the hive in all of time and space, but its a nice piece I think. enjoy.

by the way to every body making cursors that wish to emulate my spinning aim-er, you have my permission here and now to copy and paste that section of my skin and add it to yours, I will not become angry or squeal plagiarism, it was how ever, very, very difficult to rig, I had to build that spinning aim-er, pixel by pixel, it took months of my time, not congruently but day after day here and there, so if you do copy and paste my spinning aim-er, do me this much of a favor, and throw my name in the skin's credits: and make a mur'loc on you're map (any model of murloc you wish, which ever you like the most) and call him ''kellym0'' with the hero title ''god of murlocs'' just kidding, that would be pretty awesome of you though =)

Update 1: just figured id add the paths:
UI\CURSOR\HumanCURSOR.BLP
UI\CURSOR\OrcCURSOR.BLP
UI\CURSOR\NightElfCURSOR.BLP
UI\CURSOR\UndeadCURSOR.BLP

Keywords:
Cursor, UI, Naga, Murloc, MurGul, Aquatic, Spinning Mousy Aimer!
Contents

MurlocCursorV050 (Texture)

Reviews
Moderator
13:44, 19th Dec 2013 Kwaliti: Very useful for the murloc/naga races.
  1. 13:44, 19th Dec 2013
    Kwaliti:

    Very useful for the murloc/naga races.
     
  2. kellym0

    kellym0

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  3. Gekigengar

    Gekigengar

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    The Spinning target, pretty original.

    As for the hands, Its okay but, the webbing needs more definition,

    the Claws/nails needs more definition and shape too.

    the pointing finger needs to have a clear structure.

    When I pick up item, the third (at the right) finger feels unnaturally positioned.

    The rest is great, not bad at all!.

    It just felt too cartoony, probably more shading to give a more 3 dimensional feel?

    Idk, its my perspective, it may have been good already, and maybe its just me.
     
  4. Midasowski

    Midasowski

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    Nice just what I needed :D
    What's the peel bar life?
     
  5. kellym0

    kellym0

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    its hard to give the claw any more definition because its made up of about 8 pixels

    the finger position on the tip cannot be altered any more due to the textures scale, it was either make the nail appear under the items icon, or bend and squish the entire hand over too much and make the edge of the hand box-like

    the yellow webbing is also hard to add definition to due to the lack of pixel count, even if I was told what to add, itd still be hard, as it is idk what else to add, apart from perhaps some darker yellow in it some where (but where exactly?)

    the pointing finger has a good dark blue out line that is a sort of shading, im not sure what to add to give it more definition, apart from the lighter blue on the hand its self to make it look sun lit

    the third finger during the item grab is kind of hidden under the rest of the hand, like when you tweeze something in one finger and thumb, the other ''middle'' finger is bent against your palm, I did it that way because theres no room for that third finger

    thanks for your comment geki =D its appreciated, il see what I can do to make it look more defined but not too muddy and keep its nice bright colors.

    and thank you too midasowski glad you liked it.
     
    Last edited: Nov 29, 2013
  6. Razosh

    Razosh

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    Gekigengar does have many good points, personally I only think that it's the nail/claw on the pointing finger that really need improvement since it is the most important part of the cursor so you can actually see really well what you're pointing at.
     
  7. kellym0

    kellym0

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    hmm ok razosh, I appreciate you're comment, but I must ask, how do I improve it? my goal was to build a long lanky finger with a small claw on the tip, what do you suggest I do? it took me a long time, before I finally decided to upload it as what I considered finished, so im truly at a loss on how to improve it, you say the claw on the pointing fingers important, the most important part, you are indeed correct I agree, but improve it how? Its dark on the tip, and lighter on the base of the finger, do you suggest I make the entire fingernail brighter? or darker? or alter the color positioning? making the tip brighter and the base darker? its hard not to make the finger nail its self pixel-ated and muddy more specific criticism would be appreciated =D

    do you have problems seeing the finer nail on the tip? is that the issue? does it need to be bigger or longer or something?
     
  8. Razosh

    Razosh

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    It just seems very blurry and don't mistake me this is still a 5/5 in my opinion since I'm speaking on a very small basis it's just a feature that could improve the cursor.
     
  9. kellym0

    kellym0

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    the finger tip seems blurry? hmm dam. not sure how to fix that. its rigged to be slightly alpha-ed out around the finger tips edges, without that, it appears pixel-ly but maybe that's why it seems blurry idk.
     
  10. Ginufe

    Ginufe

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    Don't mind the blurrines. All cursors in wc3 are Blurry. I saw many tutorials about cursors. All ended up pixel-blurry :) so yeah great job
     
  11. kellym0

    kellym0

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    ahh, ok, thank you Ginufe, im glad you like it, still, if you think it could use improvement let me know.

    im glad the reviews seem to generally be positive, this cursor was alot of work for something so small.
     
    Last edited: Dec 5, 2013
  12. JollyD

    JollyD

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    Lovely! MurlockSSSSS
     
  13. kellym0

    kellym0

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    thank you JollyD glad you like it =)
     
  14. PlankingWolf

    PlankingWolf

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    This looks lovely and it's useful for me. 5/5!
     
  15. kellym0

    kellym0

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    thank you plankingwolf, glad you enjoy it
     
  16. Heinvers

    Heinvers

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    More shading could be good. 4/5
     
  17. Chen

    Chen

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    Agree with Heinvers, but this is too useful since too many people love the murlocs.
     
  18. StrikerGaming

    StrikerGaming

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    ohh its cute 4/5
     
  19. kellym0

    kellym0

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    ''More shading could be good. 4/5 '' Heinvers

    Not sure how though, as it is, the hand is really hard to edit, I'v almsot added too much shading, the hand's top being bright sky blue teal/white and the under side being dark dark blue.
    remember that front picture thats like 3 inches wide, thats what im editing =*(


    ''Agree with Heinvers, but this is too useful since too many people love the murlocs. '' Chenralstrasz

    Yea, but im still not sure how to do it. it really is like poking square holes in a blob, thats what this cursor is. to change it, I need to change 1 hand, then copy/paste it 7 times again with lighter to darker to lighter contrast for the binking ally colors effect (red yellow green). so to change somthing small is actualy realy hard.
    glad you think its useful though.

    @StrikerGaming -- glad you like it, lol I thought it as cute as I was making it too.