- Joined
- Jun 18, 2011
- Messages
- 79
I am creating a trigger based map, and I have now reached a point where my single target spells are for some reason able to target units with spell immunity. I am well aware of the spells that pierce immunity. But I am talking about a storm bolt spell, or chain lightning primary target that doesnt fail to target spell immune units! It doesnt damage the target, so I guess the immunity kicks in at that point. But I mean why in hell is a storm bolt spell (or chain lightning) able to target spell immunes in the first place? Is there any editor glitches, or max limitations, or anything that may cause an issue like this one?
For a second example: I have two custom heroes on my map with same custom storm bolt ability, although one ability is copied from the other for text purposes only. Although the new copy of the custom storm bolt spell for some reason is able to target spell immune units. But the first custom storm bolt spell which I made earlier in the map, works properly and if I try to target a unit with spell immunty, you get the yellow text: this target is immune to spells. So......... what gives with the new copy? Any help would be greatly appreciated.
For a second example: I have two custom heroes on my map with same custom storm bolt ability, although one ability is copied from the other for text purposes only. Although the new copy of the custom storm bolt spell for some reason is able to target spell immune units. But the first custom storm bolt spell which I made earlier in the map, works properly and if I try to target a unit with spell immunty, you get the yellow text: this target is immune to spells. So......... what gives with the new copy? Any help would be greatly appreciated.