- Joined
- Feb 26, 2005
- Messages
- 210
We all know the Spell Immunity ability makes a unit immune from spells with some exceptions. One exception is hard-coded ultimates. Charm, whether a hero ability, a level-6 required hero ability, or a non-hero ability will always work on spell-immunes and similarly Monsoon will not.
Yet I found a map which makes these abilities work in reverse - WITHOUT the use of trigger code.
http://nohunters.com/download.php?view.4
This map, Onslaught (which Onslaught Cinch was based from), contains the two above mentioned abilities being able to target spell-immunes or not being able to target spell-immunes when the opposite should be the case. Triggers are not involved in the targeting and the abilities are based directly from their melee counterparts. Why is this the case? How did they do it? HOW!?
Yet I found a map which makes these abilities work in reverse - WITHOUT the use of trigger code.
http://nohunters.com/download.php?view.4
This map, Onslaught (which Onslaught Cinch was based from), contains the two above mentioned abilities being able to target spell-immunes or not being able to target spell-immunes when the opposite should be the case. Triggers are not involved in the targeting and the abilities are based directly from their melee counterparts. Why is this the case? How did they do it? HOW!?