25 spells 4 u !!
These are my some of my idea's 

Darky hasn't explained in detail about da environments were our units stands and whats da main goal of every unit,like saying angry is a specialist in attacking flyin creatures.
anyway,pls look at da
25 skills/abilities given below.
i have rated them myself from 1 to 5 !!
1) Shark-o-phobia *
2) PAMELA da mermaid *
3) Slime-Shot ***
4) Scale-Strike ***
5) Vitamin M **
6) Stone fish **
7) Puffer-puffer **
8) Tongue of Madness **
9) Bag of Squid *
10) Worm Bait ****
11) Powder of sleep ****
12) Union Strike *****
13) Chinese Nightmare **
14) Black-Bird-Down **
15) Oliphent Smoker **
16) Chinese fireBall **
17) Alien ball of death ***
18) catapault mine ***
19) Da Manhatten Project ***
20) Vitamin D (devour) *
21) Chamelon trap *****
22) Soul harvester *****
23) Octoroloc ****
24) Red Pigmi ****
25) Silk worm ****
BRINE the murloc
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Slime-Shot (3)
Murloc spits a ball of slime that makes enemies slip here & there ,this also slowly eats away enemies health.Enemy units cant attack at this time or cast spell !!
wax -- lesser radius and for 10 sec and at da end stun for 2 sec
Oil -- medium radius and for 15 sec and at da end stun for 5 sec
Teflon -- larger radius and for 20 sec and at da end stun for 8 sec
++ enemy units slips as if there were on ice !!
-- can be some kind of aura or also some kind of murloc blight that acts like some greasy surface .
Worm Bait (4)
Murloc sets an bait ( like goblin mines ) which can be laid anywhere and if any enemies touch it they would be instantely wrapped up / Cocooned ,and this eats up enemys slowly .Da enemy can only be taken out of da wrap by murloc creatures only.
if enemy destroys da cocoon da unit within it also dies.
but if da unit dies when it is in da cocoon it is transformed into a naga !!
NOT FOR HEROES AND LEVEL 5 creatures
++ Now Murloc Hunts !!
Scale-Strike (3)
Murloc sheds his scales which flies in all directions(like of fan of knives) hurting all units but enemy units will be infected with "icthyosis scalosis " disease which reduces their move speed and stops health regeneration for many secs and at da end a slimy worm is dropped from all da infected enemys which can be eaten by Murloc's and gains 50 health per worm.
Vitamin M (2)
Murloc sheds his skin into a ball and this skin can be eaten by all Murloc's 2 get health ,skin grows back in 60 secs but during this time da murloc armour will be 1 points down.
Bag of Squid (1)
Murloc can shoot a thick black ink which blinds da enemy land units for many secs and murloc escapes.
Tongue of Madness (2)
Murloc shoots his tongue like a chamelon and can attack enemy's from far distance ( air units too !) with such a force that enemy is stunned and loses 150 health instanetly . da unit is injected with a poison that after sometime make da creature turn mad and attacks anything near 2 it .
da unit may do anything - run all around da map , kill workers, attack heros or may go and cut wood or dig gold.
unit cant be controlled !!
Stone fish (1)
Murloc sets an invinsible stone fish bait which can be laid anywhere and if any enemies touch it they would be instantely gets stonned ,that is they cant move or attack while its enemy's can cast spell or attack it.
lasts for 30 sec
Vitamin D(devour) (1)
Muroc devours a enemy unit and gains hp while it gets digested and in da end it produces Slime-ball (like vitamin M) which can be consumed by other murlocs 2 get Health.
Puffer-puffer (2)
creates a flying puffer fish which has a timed life and flys slowly but explodes on death releasing "puffer gas" which stops using magic for sometime and also eats 3 Health per sec .lasts 10 sec.
Chamelon trap (5)
creates invinsible chamelon which can be sent 2 eat enemy workers !! .chamelon devours da worker and murloc gains HP and in da end produces Slime-balls which can be eaten by murloc 2 get health.
chamelons cant be controlled !! they can be created and sent 2 da enemys townhall.
can also hide in trees and catch unsuspecting enemy units.
excellent scout plus trap !!
have timed life . if da chamelon dies before completing devours da enemy unit cames out with da health left !!
level 1 - one chamelon ,life 100 sec , devours 3 health per sec .
level 2 - two chamelon ,life 200 sec , devours 5 health per sec .
level 3 - two chamelon ,no time limit ,devours 3 health per sec .
can use Bull frogs , Praying Mantis for da same
Soul harvester (5)
Murloc opens is third eye or brings a staff or any gem whatever it is , it shoots a powerful beam that sucks out 25 health and 15 mana of da enemy hero per sec and giving murloc a permanent increase of 10 health and 5 mana per sec and also +1 intelligence,agility and strength every 2 sec.
At this time enemy hero can't move or cast spell ,someone else has to break da spell or da hero will die. Even if da spell is broken da affected hero is crippled for several secs
affect heros only !! ( gift from Lich King , da eye provides lich king a fair share of health and mana )
Octoroloc (4)
Murloc summons a mighty Octroloc ( octopus+murloc) that can catch 8 enemy units in AOE and squeezes them taking out health and throws them all in various directions .
can be used to clear out an approaching enemy army and all units throwed are crippled for several secs,units caught by octroloc cant cast spell or attack !!
Red Pigmi (5)
Murloc creates a tiny but deadly 5 amazonian red frogs which can hunt down enemy hero and if one frog finds da hero it pierces into da body of da hero and da rest of da frogs comes to that spot quickly and they also pierces into hero.
each frog damages da health by 150 .
da moment first frog pierces into da hero da hero is visible to da murlocs and da hero is poisoned severly and cant regenerate health for several secs
FUN
******
Shark-o-phobia - (1)
murloc stings an enemy unit injecting this phobia which makes da unit run all around da map cause it thinks it is being followed by a shark !!
time 45 sec
PAMELA da mermaid - (1)
murloc cast a "pamela "spell onto any hero and that hero will see Murloc as pamela and comes 2 him and stands there for 15 sec while we can shred him !!
but if da murloc hero moves from da position da spell is lost.
BLASTY(Big Mortar Dwarf)
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Powder of sleep - (4)
blasty shoots a rocket high above da enemy area (mainly above townhall )which explodes and releases sleeping powder ,all enemies in AOE sleeps for some secs. (even if they are attacked !!)
also towers stop attack and workers stop working till da effect moves out.
Chinese Nightmare - (2)
shoots a rocket that explodes producing a rain of different creeps (spiders,snake,lizard) that attacks enemy units, lasts 10 secs
Union Strike - (5)
1) shoots a rocket that temporarily stops enemy buildimg units from creating units ,
all towers stops attacks -lasts 20 secs
2) All workers (peaseants,peons,acolytes & ghouls,wisp) go on strike !! and a temporary stop on all buildings being built - lasts 60 secs
Angry (Rifledwarf)
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Black-Bird-Down - (1)
Angry shoots a poison dart that stones air units and drops from air like a stone and loses 150 hp cause of da fall, da unit is stonned for several secs.
Oliphent Smoker (3)
Angry draws his BigFkGun and fires powerfull bullet that smokes everything in AOE .
all units below 300 hp in that area is smoked instantly and all other are badly hurt !!
in da smoked units place there stands their skeleton.
cooldown 180 sec
Blasty & Bombur (Mortar Team Together)
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Chinese fireBall - (2)
shoots a bright red canonball with spikes that spins along da ground wildy and moves randomly so fast that all units are stunned and reduces health coz of spikes flying from da canonball and in end it explodes damaimg more units.
Alien ball of death - (3)
shoots a big silver ball that sucks da most powerful enemy unit in AOE (wont suck heros) and uses da enemy units energy 2 fuel da powerful bomb inside and explodes damaging all nearby units
Catapault mine (3)
places a mine that catapaults any enemy unit that steps on it and da unit is thrown directly 2 some pre-determined position set by da mortar team ( like middle of towers )
Da Manhatten Project (3)
shoots a ball that on landing releases a powerfull blast that causes a ripple effect badly damaging buildings in da line and throws all units up and gets stunned for 5 sec .Every unit in AOE loses 250 health and will be covered in fire (cloak of flames) takes out 10 health per sec for 15 sec
SILK WORM (4)
shoots an silkworm egg that hatches instantely 2 bring out a mammoth green coloured cute looking silkworm that uses its silk web to catch 5 enemy units (air units too !! ) in that AOE and swallows them all.
wont take heroes or creatures above level 5 or units with health above 400.
if da worm is killed by da enemy then all units swalloed by it dies with it else after da timed life they will pop out.da worm can wiggle away and as da worm walks da units inside it get hurts .
can be used to move small enemy units to a different location or as a temporary jail.
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My fav is
Union Strike coz theres nothing much irritating as your own labours go on strike !!
and i love 2 see Octroloc,silkworm ,wormbait and Catapault mine in action.
Will show u all more ideas if i get a good response. 



