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[Trigger] Special Effects

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Level 2
Joined
Apr 2, 2008
Messages
10
Using the trigger editor, how do i make a special effect at a certain point on a character's body. Like how in some maps people put a special effect in naruto's right hand to make it look like a rasengan?
 
Level 3
Joined
Feb 16, 2008
Messages
40
you can use the spell "life regeneration aura", then change targets to self only, and you change the target to whatever model you want, then origin is the point you want, as in "hand, right" for right hand (without quotes) or "hand, left" for left hand, and such
 
In the Special Effect Triggers/model editor, you can use these Attachment points


Attachment Point Names:
overhead (floats over the unit's head, but doesn't sway with)
head (sways with the unit's animation)
chest (also good for wings)
origin (usually at the base of a unit's feet)
hand
foot
weapon (for heroes)
sprite (for buildings)
medium (for buildings)
large (for buildings)

Attachment Point Modifiers:
left
right
mount (for mounted units)
rear (for quadrupeds)
first (for buildings)
second (for buildings)
third (for buildings)
fourth (for buildings)
fifth (for buildings)
sixth (for buildings)
rallypoint (for buildings)
 
Level 5
Joined
Jan 8, 2008
Messages
135
  • attachment
    • Events
      • Unit - A unit Starts the effect of an ability
    • Condition
      • (Ability being cast) equal YourAbility
    • Actions
      • Special Effect - Create a special effect attached to the hand of (Triggering unit) using Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
      • Wait 2.00 seconds
      • Special Effect - Destroy (Last created special effect)
here is an example o.o
while using youR ability the unit will get a special effect on his right hand o.o
it will disappear after 2 seconds o.o
 
Level 6
Joined
Nov 28, 2007
Messages
203
  • attachment
    • Events
      • Unit - A unit Starts the effect of an ability
    • Condition
      • (Ability being cast) equal YourAbility
    • Actions
      • Special Effect - Create a special effect attached to the hand of (Triggering unit) using Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
      • Wait 2.00 seconds
      • Special Effect - Destroy (Last created special effect)
here is an example o.o
while using youR ability the unit will get a special effect on his right hand o.o
it will disappear after 2 seconds o.o

You forgot 1 thing. It should be:
  • Special Effect - Create a special effect attached to the right hand of (Triggering unit) using
(It's right hand, not just hand o_O)
 
Level 5
Joined
Jan 8, 2008
Messages
135
yes i thought about it o.o
but if you only write "hand" its automaticly attached to his right o.o
i never saw any bugs like this o.o

but perhaps it is better with "right hand" ^_^"
 
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