- Joined
- Mar 9, 2009
- Messages
- 6,276
Yes, agreeed... i like the turrets because they look like they have the right sized bases.
because there's NO WAY you could simply look out the WINDOW into the UNOBSTRUCTED VACUME of space and point you're guns at the enemy ships LIGHTS.
Hmm, so far I know, today's atmosphere pilots don't lauch rockets or throw bombs "where they feel like it", but you use some navigation system. And if you see a small light in space, it could be many things but space ship (you would have to use some binoculars, which, in sci-fi, is ridiculous).
Also, from game mechanics, the screen size is limited, you can't all ships there, and minimap is also useless, since your keep turning around. The main use of radar would be long-distance navigation (if you are playing a 2-player game right now, you have to agree where to meet so you have ever chance of finding each other). I have thought of 2 ways of showing radar, one with minimap (I have already done this in other maps, it's pretty simple) and the other one with a unit-based system (you would see arrows, in a fixed distance from ship, pointing to other ships and somehow indicating distance)
Well its "reallistic" how it is right now, but I will add "arcade" mode in the next patch, to test how the game would look like if the flying was a bit simpler.MAKE FLYING SIMPLER.
you shouldnt have lazers
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