Kusanagi Kuro
Hosted Project: SC
- Joined
- Mar 11, 2012
- Messages
- 708
Hi everyone. I need some helps to answer these questions:
1/How can I detect the damage before it is done? I know that GDD can detect how much damage the target take but I dont know how to detect the damage even before it is done to the target. (Solved)
2/I want to make a spell that has casting time. The hero needs to cast it for a short time before the spell happens. I want that the casting time wont be interrupted by order move and any other orders except order stop. How can I do that?
3/What is the different between each damage type? I already know that Normal is reduced by armor, Magic is reduced by magic regist and is blocked by spell immune, Universal is reduced by magic regist but isnt blocked by spell immune. That's all I know. What about other damage type? (Solved)
4/What is the different between Physical and Magical buff? How do they affect the gameplay?
Thks for reading and plz help if u know the answer.
1/How can I detect the damage before it is done? I know that GDD can detect how much damage the target take but I dont know how to detect the damage even before it is done to the target. (Solved)
2/I want to make a spell that has casting time. The hero needs to cast it for a short time before the spell happens. I want that the casting time wont be interrupted by order move and any other orders except order stop. How can I do that?
3/What is the different between each damage type? I already know that Normal is reduced by armor, Magic is reduced by magic regist and is blocked by spell immune, Universal is reduced by magic regist but isnt blocked by spell immune. That's all I know. What about other damage type? (Solved)
4/What is the different between Physical and Magical buff? How do they affect the gameplay?
Thks for reading and plz help if u know the answer.
Last edited: