- Joined
- Oct 29, 2017
- Messages
- 7
Hello there,
For some time now I've been working on a simple idea, and it wants to include basic AI
Take for example Reign of Chaos Orc campaign Chapter 3, each faction sends groups of units that alternate in size to attack the player or another computer player, then if a computer dies then the AI that killed it will switch targets, if that makes sense?
I'd also sum it up as Warcraft 2 AI without all the getting stuck in rocks forests and the rest.
I tried looking it up both on the forum and randomly on google/youtube, but all explain things way more complicated than my goal.
I managed to make an almost working ai with the ai editor, but, it's using only the default units(I did make a few custom ones, nothing too crazy, such as the undead using zombies skeleton warriors and archers etc and the orcs using warlocks and ogres) and would love to use those and I have little to no idea how to implement it in the missions of the campaign, or even test it with the mission I am working on.
Any ideas how I might do that?
Also, should I use the ai editor or triggers?
For some time now I've been working on a simple idea, and it wants to include basic AI
Take for example Reign of Chaos Orc campaign Chapter 3, each faction sends groups of units that alternate in size to attack the player or another computer player, then if a computer dies then the AI that killed it will switch targets, if that makes sense?
I'd also sum it up as Warcraft 2 AI without all the getting stuck in rocks forests and the rest.
I tried looking it up both on the forum and randomly on google/youtube, but all explain things way more complicated than my goal.
I managed to make an almost working ai with the ai editor, but, it's using only the default units(I did make a few custom ones, nothing too crazy, such as the undead using zombies skeleton warriors and archers etc and the orcs using warlocks and ogres) and would love to use those and I have little to no idea how to implement it in the missions of the campaign, or even test it with the mission I am working on.
Any ideas how I might do that?
Also, should I use the ai editor or triggers?