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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Skamigo's Hero Defense 2.58

Submitted by Bluegreen891
This bundle is marked as approved. It works and satisfies the submission rules.

[​IMG] [​IMG] [​IMG]

Choose from 40 very unique heroes to defend against 60 epic waves of enemies.

Learn skills like Weaponcraft, Powercraft, Spellcraft, Capitalism and Wisdom.

Type "-random" to pick random heroes including the secret hero.
"-cam (number)" to change to a further camera view.
"-Kills" show kill count, type
"-impossible" to play impossible difficulty.
"-count" to show number of enemies.
"-rate" to show exp rate of all players.
"-ms" to show movement speed.
"-size" to make enemies grow 2x ."-boom" to see for yourself.
"-t" to teleport back to the castle.

For Weather commands:
-weather snow, -weather rain, -weather wind, weather moonlight, -weather off

For Player 1 exclusive commands only:
"-kick (player number)" --- to kick a player
"-give gold/wood (value) (Player color) --- to give/reduce gold

-This map can play up to 6 players
-The castle can be upgraded which cost 80 Diamonds
-There are over hundreds of Items to purchase
-Has 5 difficulties to choose from
-Bosses have custom spells
-Has Recipes for better and stronger items
-95% Custom Spells (triggered)
-Fun to play which keeps you entertain after playing several times
-Has secret events that gives extremely powerful items
-Has special tower that act as a hero
-You can manipulate wave spawn number (Player 1 only)
-You can also manipulate pre-wave timer (Player 1 only)
-Each hero has its own background story.

You can access the unprotected version of the map (can be found in author's note)
But the map link in hive is protected.

Hero Tower: This tower can level up and use items.
Diamond: Is a currency that is equivalent to 10000 golds.
Weather System: This system gives players commands to weathers (see commands at top)

Omega spell: each hero can learn his strongest spell, to learn it the hero has to reach level 30 and defeat the omega boss, paying 15000 gold to challenge him in the arena (Shop north-west corner)

CRAFTS: there are 5 crafts that you can increase with certain items or by leveling

->Weaponcraft (only for weaponcraft heroes): the more weaponcraft you have, the more damage your abilities do, and generally improve your abilities. Weaponcraft increases your strength by 1 for each 100% after each wave.

->Powercraft (only for powercraft heroes): the more powercraft you have, the more damage your spells do or just generally improve your spells. Powercraft increases your agility by 1 for each 100% after each wave.

->Spellcraft (only for spellcraft heroes): the more spellcraft you have, the more damage your spells do, the longer your summons last, or just in general improve your spells. Spellcraft increases your intelligence by 1 for each 100% after each wave.

->Capitalism gives you bonus gold after each wave, amount increases per wave, the more capitalism you have, the more gold you receive. Effects abilities for certain heroes.

->Wisdom gives you bonus exp after each wave, amount increases per wave, the more wisdom you have, the more experience you receive. Effects abilities for certain heroes. Effects abilities for certain heroes.

Personal Items: Each hero has a personal item that he/she can unlock; you need to get the item Personal Item unlocker and you will kill 100 units to unlock the personal item.

You can challenge 3 bosses: Fire Master, Plague King and Grand lich to gain diamond.

Or challenge the ??? boss if you are brave enough.

Strength Heroes

1: Trader: Capitalism Hero, money is his only drive. Can learn Money Hurts, Tome Shop, Economy and Bribe.

2: Weaponsmith: Weaponcraft Hero, makes weapons for a living, a tough nut to crack. Can learn Forge, Axe Smash, Weapon Aura and WeaponBomb.

3: Robot: Weaponcraft Hero, makes weapons for a living, a tough nut to crack. Can learn Forge, Axe Smash, Weapon Aura and WeaponBomb.

4: Paladin: spellcraft and Weaponcraft Hero, both aggressive and supportive. Can learn Holy Lights, Holy Power, Mighty Hammer and Guardian of Justice.

5: Tauren Chieftain: Weaponcraft Hero,has an earth based abilities. Can learn Earth Warriors, Earth Slam, Earth Fury and Earth Storm.

6: Demolition Expert: Weaponcraft Hero, loves exploding stuff. Can learn Proximity Mine, Boom Goes The Dynamite, Detonation Mine and KamiKaze.

7: Phoenix: Weaponcraft Hero. Can learn Sunbolt, Doom Flame, Flame Reaction and Hellfire Blast.

8: Naga Champion: Weaponcraft Hero, has the highest base strength and a elite attack. Can learn Thermal Eruption, Splash Strike, Double Tide, Whirlpool.

9: Death Knight: Weaponcraft and Spellcraft Hero. Can kill monsters using his dark powers. Can learn Life Destruction, Atrophy Aura, Pressure Armor, Soul Geyser.

10: God's Titan: Weaponcraft Hero. Can take a lot of beating. Can learn Titan's Call, Power Complex, Spiked Armor, Rebuild.

11: Vampire: Weaponcraft Hero. So bloody!!. Can learn Death Trigger, Death Ritual, Blood Thirst, Vampiric Immunity.

12: Life Manipulator: Powercraft Hero. Controlling your life.... Can learn Nature's Protection. Life Vortex, 42%, and Life Blast.

Agility Heroes

1: Beastmaster: Powercraft and spellcraft Hero, has the power to control his pet and lightning. Can learn Summon wolf, Chains of Lightning, Beast Aura and True Form.

2: Thief: Capitalism Hero, a real Robin Hood. Can learn Steal, Dynamite, Sneak & Strike and Robin Hood.

3: Blade: Weaponcraft Hero, has demonic powers and excellent skills with his blades. Can learn Flash, Raging Attack, Seeker Blade and Demon's Blade.

4: Assassin: Weaponcraft Hero, Swift and Stealthy. Can learn Assassin Strike, Jumping Slash, Fatal Strike and Last Breath.

5: Maiden: Weaponcraft Hero, expertises in poison and usage of kunai. Can learn Poison Daggers, Cursed Breath, Fans of Knives and Maiden's Dance.

6: Spider Queen: spellcraft and Weaponcraft Hero, has sticky attacks. Can learn Spider Swarm, Infest, Flee Swarm and Cocoon.

7: Archer: Weaponcraft Hero, master of the bow. Can learn Charging Arrow, Arrow Shield, Multishot and Rain of Arrows.

8: Sniper Elite: Weaponcraft Hero. super fragile but has chaos attack. Can learn Summon Bear, Deadly Shot, Shooting Area, Sharpshooter.

9: Pandaren Windmaster: Spellcraft Hero, has wind based abilities. Can learn Windcutter, Aerial Brawler, Cyclone Armor and Twister.

10: Nether Dragon: Spellcraft and Weaponcraft Hero, has poison based abilities. Can learn Poison Sting, Toxic Skin, Nethertoxin, Corrosion.

11: Time Berserker: Powercraft Hero, has time and speed based abilities. Can learn Frost Ball, Destruction Axe, Lifesteal Axe, Time Stop.

Intelligence Heroes

1: Fire Mage: spellcraft Hero, has fire based abilities. Can learn Fire Spray, Fire Bomb, Fire Mastery and Star Shower.

2: Gravity Mage: spellcraft Hero, has gravity based abilities. Can learn Pulsewave, Gravity Point, Evasion and Whirlpool.

3: Ice Mage: spellcraft Hero, has ice based abilities. Can learn Frozen Shield, Frost Wrath, Freeze in and Eternal Frost.

4: Necromancer: spellcraft Hero, expert in the dark arts. Can learn Skeleton Bomb, Mass Cripple, Undead Touch and Sacrificial Blow.

5: Druid: spellcraft Hero, has nature based attacks. Can Earth Vines, Mass Drain, Blossom and Tree of Eternity.

6: Tutor: Wisdom Hero, books are his life. Can learn Teach, Wisdom Aura, Throw Books and Forbidden Magic.

7: Mime: Wisdom Hero, expert in illusions. Can learn Summon Mimic, Invisible Box, Illusive Clones and Mime Powers.

8: Battle Mage: Weaponcraft and spellcraft Hero, skilled in 2 crafts, he can take on anything. Can learn Enhance Weapon, Blood Chains, Battle Strike and Combo Breaker.

9: Hypnotist: spellcraft Hero, has psychic based abilities. Can learn Sweet Dreams, Mind Blast, Living Nightmare and Curse Mark.

10: Lightning Mage: spellcraft Hero, has lightning based abilities. Can learn Lightning Strike, Lightning Orbs, Link of Lightning and Recharge.

11: Elemental Mage: Spellcraft Hero, Has Ability to cast all the elements, Can Learn Fire Pentagram, Essence Aura, Water wave and Magic Star.

12: Shadow Master: Spellcraft hero. has shadow based abilities. Can learn Sigma Wave, Shadow Impulse, Presence of the Shadow lord, Shadow Element.

13: Greedy Knight: Capitalism Hero, can build lots of money. Can learn Transmute, Collect Taxes, Extreme Greed and Taunt of Greed.

14: Faerie Dragon: Spellcraft and Wisdom Hero. Can learn Vivacious Twist, Sphere of Destruction, Phase Shift, Faerie Blast.

15: Tower Engineer: Weaponcraft and Spellcraft Hero. Very skillful in building tower. Can learn Build Stone,Fire,Frost,Lightning.

16: Wisp of Wisdom: Wisdom Hero. has extraordinary learning abilities. Can learn Spiritual Blast, Spiritual Knowledge ,Experience Aura, Wisdom.

17: Space Darkness: Spellcraft Hero. has power that comes from space. Can learn Dark Bolt, Dark Boom ,Dark Reaction, Black Hole.

[​IMG] [​IMG]


Full Map Image


The Beautiful Waterfall


The Hall of Heroes


Spider Kingdom


God's Titan vs Grand Lich


Wave 40 Time Berserker


For The Love of Castle, Get out Voidwalkers!


So Many Illusions


That's the Portal I'm talking about! (Close Enough)


1 Million Volts



Change Log

Version 2.50-2.59

Version 2.50

- Preview Screen and Loading Screen Reworked
- Wave 26 tooltip wave fixed % to x
- Final Boss now has Items depending on difficulty and was reworked
- Added 3 comment variations at each wave
- Buffed Ultima Sword and Developer's Epic Sword damage
- Added Item "Absolute Zero"

Mini Dragon ; Dark Fire Dragon (The Secret Hero)
- Doubles the starting all stats and stats per level
- Changed attack type into Chaos
- Removed Taunt Presence and replaced with Chaos Shower
- Removed Spiked Armor and replaced with Wisdom Fireball
- Set the all crafts per level into 2
- Omega Spell replaced with The Ultimate Wrath
- Added personal items that has 2 passives ; Death Explosion and Hard shell
- Renamed to Dark Fire Dragon

{Q} Death Trigger - Will increase damage to 200/400/600/800 x Weapocraft from 150/300/450/600
{W} Death Ritual - It will be made AoE of 75 but same damage and slightly longer cooldown. Also Fix Hotkey
{E} Blood Thirst - Kill heal turns to 15/30/45/60 x Weaponcraft from 6/12/18/24
{R} Vampiric Immunity - No Changes
{Omega} Immortality - Swapped Skill from Death Knight
-Personal item changed as suggested by Nolyp

Nether Dragon
- Increased starting all stats by 5
- Increased starting damage by 52
- Increased health by 200

- Fixed Undead Touch duration
- Changed cooldown into 100 seconds and duration into 60 seconds
- Turns upgrade damage and hp double and also sets the level of upgrade to 200% of spellcraft compared to 100%.
- Sets upgrade level limit to lvl. 500 from lvl. 100 meaning it will increase bonus until 100,000 Spellcraft from 10,000

Death Knight
- Added Omega Skill Portal Blast ; Similar to Death Portal of Dragon

Upgrade Eye
- Fixed 10000/20000 gold exploit

Tauren Chieftain
- Fixed personal item damage from 10000 (400 in tooltip) x Weaponcraft damage to 50 x Weaponcraft (200x Weaker)
- Reduced AoE of personal item from 250 to 125
- Earth Storm nerfed cooldown from 8 seconds to 64 seconds.
- Earth Storm increased manacost from 150 to 350/500.
- Changed Damage type of Omega Spell from Chaos to Spells

Elemental Mage
- Replaced Corrosive Wave with Water Conjuration.
- Renamed Frozen nova into Star of Life
- Star of life gives health instead of mana
- Flame will now never come near the tornado

Elite Sniper
- Reverted back into rifleman model to save map file size (800kb+ very large) Apologies if it makes you upset.

Version 2.51

- Changed Damage Engine
- Added 1 Hero "Celvinox the Life Manipulator"
- Fixed Grammar at Wave 23 variation 1
- Fixed Beastmaster's Axe recipe tooltip
- Removed 100% Damage Return of God's Titan unit

God's Titan Hero:
- Changed color tinting to yellow to look like he's wearing a golden armor
- Changed Omega spell title from Grow to Alpha Ascencion
- When acquired Omega spell, It will now be named as Gran' Titanus the Alpha God's Titan
- Also, Gifted Power removed and replaced with power complex when acquired omega spell

Elemental Mage:
- Fixed Damage of Meteor Strike

- Explosive Caravan now becomes a personal item.
- Replaced Omega Skill into Chemical Madness ; Gives permanent chemical rage granting decreased base attack time

- When he steal at 40th wave boss ; he will be given helm of dominator
- When he steal at 50th wave boss ; he will be given multiversal eye
- When he steal at the Grand Lich ; he will be given absolute zero

Version 2.52

- Fixed Random Mode not adding a horse
- Changed Final Boss Ending making it a lil bit awesome
- You now gain 1 armor per 50 Agility from 7
- Armor becomes more useless (To deal more physical damage on final boss)
- Removed Absolute Zero on the Wave 40 spawning at specific place

Life Manipulator
- Reduced Levels of Periodic Stat Up from 4 to 2 {also requires lvl 4/8 to unlock}
- Starting Powercraft: 100 to 50 (3 to 1 per level)
- Starting Spellcraft: 100 to 50 (3 to 1 per level)
- Starting Capitalism: 30 to 80 (No changes in per level)
- Starting Wisdom: 40 to 90 (No Changes in per level)

{Q} Death Trigger - Set damage to 10% HP + (150/300/450/600 x Weapocraft) from 200/400/600/800
{E} Blood Thirst - Kill heal turns to 1% HP + (15/30/45/60 x Weaponcraft) from 15/30/45/60

- Fixed Undead Touch duration
- Changed duration of all summoned units into 50 + (5 x Spellcraft) seconds
- Reduced bonus stats of raise dead:
---> 15 Damage per Spellcraft from 20 damage per spellcraft
---> 250 HP per Spellcraft from 300 HP per Spellcraft
---> Added 1 Armor per Spellcraft

Version 2.53

-Changed Pandaren Windmaster into Powercraft
-Disabled Super Condensed Milk on horse
-Personal Item unlocking message changed from Game Message into floating text (Much like when dealing Damage)
-Fixed the bugged language in the tooltips (It's because of the map optimization; I'll have to return to normal optimizer)
-Almost All Hotkey of Omega Spells will become "F" instead of "T"
-Exception is only thunderstorm skill which is set to "G"
-Hint system initially disabled. Type -(enable/disable hints)
-added commands for player 1
-The commands are: -kick x , -rmv(G/D) x , -give (gold/wood) XX (player color) ***Play Responsibly***
-Increased movement speed of wave enemies

Fire Mage
-Star Shower cooldown reduced from 60/50/40 to 30
-Star Shower Damage reduced from 400/800/1200 to 300/600/900
-Star Shower DPS reduced from 50/100/150 to 40/80/120
-Omega Skill damage reduced from 250 to 125 per 0.2 seconds
-Remade removing 1000 all stats and adding flame strike that deals 250 x spellcraft and 3 second stun.

Space Darkness
-Set it to a melee hero from range.

-Fixed Omega Spell not unlocking personal item
-Fixed Tomes giving bonus when acquired instead will take effect when used to avoid exploit.
-Fixed Tome of Powercraft

-Major Remake on Weaponsmith's Forge
-Forge turns into 4th Skill
-Weapon Bomb turns into 3rd Skill but still considered ultimate
-Fixed Weapon Aura's Tooltip and placed as 2nd skill
-Axe Smash placed as 1st skill
-Personal Item added ability ***5th Level Forge***
-(Omega Skill Shall be reworked)

Ice Mage
-Removed 1000 all stats of her Personal Item

Elite Sniper
-Elite sniper will now be killed with only one hit regardless of how high your hp or armor is.
-Starting Strength and growth changed to 10 and 1.00 from 1 and 0.00.
-Deadly Show is now Pure Damage and fixes the bug; Dealing damage before attacking.
-Bear Starting Stats and growth nerfed
-Bear added 2 passive abilities; Inner Vitality (Smaller HP=Higher regen) and Instinctual Rage (Smaller hp=Faster AS and MS speed)
-Bear added 1 active ability; War Stomp (3 seconds stun for 60 seconds cooldown)

Orcish Wolf
-Omega Skill Tooltip Fixed (It should be second wolf instead of nether dragon)

Lightning Mage
-Fixed LoL's (3rd Skill) hotkey
-Set Expand and Reduce hotkey to "D" and "F"
-Recharge ability can now be targeted to allied units

Demolition Expert
-Reduced manacost of Kamikaze from 1000 to 400
-Removed 1000 to All Stats of Personal Item
-Reduced Cooldown of Second Life from 240 to 160 seconds.

Shadow Master
-Fixed Scaling of Shadow Master's Ulti Summon
-Set Ulti damage scaling from 100 DMG per 20% to 500 DMG per 100% Spellcraft

Life Manipulator
-Fixed Unit Sound Set (which is set to BladeMaster) to Ancient Protector voice.

Tower Engineer
-Turns him into a wisdom hero from weaponcraft.

-Fixed Deactivated Remote Control

-Reduced wave timer by total of exactly 1000 seconds or 16.7 minutes for faster and more challenging play.
-Turns mini bosses units into an Ancient Unit.
-Fixed Small and Medium Replenishment potions.
-Reworked Terrain at Hero Choosing Area
-Altar models turn into wisps
-You cannot enter a boss area when the boss is dead now.
-Added ??? Boss (The strongest boss ever ; you lose when you're killed by him.)
-Removed Kills Reward System
-At 90 seconds, the wisps, flames, and portal will be destroyed. Then the ??? boss will show.

Version 2.54

-Lessen the fog's density a bit
-Set the camera to default when you've selected a hero.
-Reworked Greater Warlock's death message.
-Increased Greater Warlock's Armor.

-Reworked Defeat Condition
**The game will slow down drastically and the camera will zoom out for 10 seconds and the game will pause leaving a defeat message**
**Added also special effect at castle's death**
**All wave monsters will be removed completely**

Elite Sniper
-Added 2% max hp damage for deadly shot
-His Range is now Global (4000 attack range before)
-He cannot attack bosses if you haven't bought a ticket
-Fixed Deadly Shot floating text and damage glitch when you target allies.
-He is now invulnerable when entering your base even without base comfort.
-His bear will now be moved to boss area if he buy ticket.
-His bear will now gain 5 armor per 100% Weaponcraft.

Version 2.55

-Fixed random mode stats giving to player 1 red
-Disabled vision on starting area
-Reworked Text message when choosing or randoming a hero
-Reworked Difficulty
***Will now give percentage attack damage by 0/20/40/60/80%.***
***Increased Handicap from 60/70/80/90/100 to 75/100/125/150/200%.***
***Will now give information about chosen difficulty.***
***Removed Base Damage Upgrade Difficulty***

-Nerfed Capitalism ; Reduced Gold Gained per wave by 30% and 50% Wave 31 onwards. (Capitalism x Wave Number x 0.70 / 0.50%)
-Increased Creep Bounty by Double the Original Amount.
-Fixed Exp Gained per wave after Wave 30 (Wisdom x Wave Number)
-Fixed 0 text in greater warlock's death message
-Final Boss turns into a short ranged unit using war stomp at every attack. (Will fix damage return instakill)
-Final Boss has now 90% Cleaving Attack.

Elite Sniper
-Added condition on deadly shot ; If his damage is greater than opponent's hp then it will deal no damage.
-Bear moving to boss area if he bought ticket is now fixed.
-He is now invulnerable for 3 seconds after buying ticket at Omega Boss

-Changed her craft to powercraft
-Her "E" Cursed Breath buffed
**10/20/30/40% Evasion to 25/50/75/100% Evasion.**
**Reduced Cooldown from 30 to 25 seconds.**
-Her Ultimate damage of summon added scaling 75 damage and 3% Attack speed per 100% Powercraft

Version 2.56

-Reworked Right Part of Wave Spawn adding Waterfalls with a Bridge.
-Reworked Northern Part of Wave Spawn adding Crystals With Nerves.
-Added Walls near Castle at every wave spawn directions.
-Increased Castle Size.
-Moved shops near castle a little further away.

Naga Champion
-Nerfed Double Tide damage from 300/600/900/1200 (250/500/750/100 in tooltip) to 150/300/450/600.
-Buffed Thermal Eruption damage from 125/250/375/500 to 175/350/575/700.
-Splash Strike Changes;
Cleaving: 25/45/65/85% to 20/40/60/80%
AoE: 150/200/250/300 to 400
Stun chance removed
Will now deal 400 AoE damage with 25% chance (Deals 50/100/150/200 x Weaponcraft)

Battle Mage
-Increased base attack time from 1.60 to 1.50
-Battle Strike Changes;
Cleaving: 20/40/60/80% to 40/60/80/100%
AoE: 100/150/200/250 to 150
Fireball Chance: 15% to 25% (40% if you have personal item)
Spellcraft Inc Chance: 5% to 25% (40% if you have personal item)
Fireball Stun: 1 second to 0.9 seconds

Gravity Mage
-Gravity Mage's Evasion replaced into Gravity Field (Giving an allied a chance stun shield)

-Change Tree of Eternity spell's model into a much better model (Based on DotA's World Tree ; whoever owns this model shall be credited)
-Tree of Eternity Changes:
**Devotion Aura Armor increase from 4/8 to 50/100
**Thorns Aura from 10/20% to 20/40%
**Unholy Aura Reworked (will now destroy 1% of non hero enemy's HP)
**Endurance Aura from 7/14% to 25/50%
**Duration from 30 x Spellcraft to 40 + (4 x Spellcraft) seconds
**Expiration timer of tree fixed
Personal Item Nerfed

Elite Sniper
-When attacked, he will lose 10% of his max hp. (10 or less hits now required before he dies)

Version 2.57

-Reworked Bottom Part of Wave Spawn.
-Fixed Greater Warlock's No damage Attack
-Added Greater Warlock's Hyper Madness (Berserk) {Max AS and 75% take less damage for 10 secs}
-When revived, you will now have full mana.
-Added Gamble Master near Level 5 Recipe (Greater Warlock).
-You will no longer gain attack speed per Agility (Before: 1% per Agi ; Warcraft Default: 2% per Agi)
****I would like it to make it a bit lower but it was impossible. Instead I did this***
-Added Attack Speed Bonus on High end Agility Items.
-Added Redshift Dagger (Godlike Item)
-Nerfed Wave Damage after wave 41

Elite Sniper
-When attacked, he will take 10x more damage.

Dark Fire Dragon
-Increased Size
-Lower Fly Height

Greater Warlock
-Reworked, When a cage is destroyed it will no longer spawn Ice Gods but instead it will now immidiately battle him spawning Warlocks.
-Changed Greater Warlock's Message

Absolute Zero
-Will now give 100% Magic Resistance instead of Spell Immunity
-Will no longer work on Final Boss or other Ancient Units
-Can now target Frost Armor on Self

Wave 10
-Paladin will now teleport instantly at the castle being invulnerable for 10 seconds.

Wave 20
-A scary lightning near the castle per second at random place that will probably kill you.

Wave 30
-Taurens stats nerfed
-Vice Warlord Washurum Extremely Buffed and will always attack first.
-Warlord Slightly buffed

Wave 40
-Revenant stats halved but given the the boss Absolute Zero (Global)

Wave 50
-Supreme Pit Lord Size Greatly increased
-Reduced Wave Spawn Number of Pit Lords
-The boss has now a 50% Resistance to all attacks

Final Boss
-Added A skill, Slams the Ground at your location and will instant kill you after 2 seconds. You just have to run when you see a doom effect on him.

(Breaks evasion and Magic Immunity)
-Blue Roar Added 25% Max Hp Damage (Breaks evasion and Magic Immunity)

Version 2.58 (UPDATED March 7, 2018)

- Added 3rd option at Dialog for 1st Player - Pre-Wave Timer (Slow, Normal, Fast)
- Fixed Few Collision errors
- Changes some wave comments
- The Enemy units may or will now attack the castle at the same time. (Wave Send Trigger)
- Castle Upgrade Gold Cost from 3000 to 2500
- Added 10 more levels for Castle Upgrades
- Divine Tower Heavy Buff
- All Godlike Items Diamond Cost from 300 to 275
- Wave 30 Fixed
- Flattened the Terrain of Omega Boss Area
- Increased Castle Room Key diamond price from 75 to 80
- Changed The Great Castle base HP from 100,000 to 120,000
- Changed The Great Castle base Armor from 500 to 1000
- Core of Existence (The Ultimate Item) now gives additional 160000 to all crafts

Shadow Master

- Changed voice from Varimatras to Kelthuzad Necro
- Replaced Nether Blast into Sigma Wave (Swapped Nether Blast and Wave of Darkness)

Space Darkness --> Space Creature
- Wave of Darkness Remove
- Added Dark Boom (Swapped from Shadow Master but with cooler sfx)

Time Berserker
-Destruction Axe
--- Added SFX based on Warstomp
--- Nerfed Damage from (250 x level) to (100 x level)
--- Buffed AoE from 125 to 250
--- Increased chance from 10% to 12%
-Lifesteal Axe
--- Fixed heal value from 1/2/3/4 x powercraft to 2/4/6/8 (as the tooltip says)
-Multiversal Call
--- Renamed Omega Skill from Counterpart's Aid to Multiversal Call
--- Changed Skill Icon
--- Changed illusion count from 2 to 9
--- Changed Cooldown from 300 to 60 seconds
--- Changed duration to from 50 to 6 seconds

--- When the Vampire dies, it will now set the countdown death timer to 10 seconds instead of reincarnating which fixes the death trigger damage.

Tauren Chieftain
--- Renamed Majestic Stone to Stone Of Aesthetic

-Fixed Tome of Crafts charges
-Create Diamond
--- increased gold requirement from 40,000 to 50,000
--- Decreased casting time from 3 to 1 seconds
--- When gold is not enough to cast, you will restore mana depending on manacost
--- It will also show warning text with gold requirement.
--- Will now spawn in front of Trader instead to inside trader.
-Added Command for him when picked; "-grq" to show gold requirement.

Elite Sniper
- Renamed Base Comfort to Sniper's Area
- Bear
--- Spell Hotkeys Fixed
--- War Stomp AoE increased from 250 to 300
- Tweaked Deadly Shot damage into Average of 8% of Max life and mana from 5% of life

Battle Mage
- All starting stats reduced by 1
- Base Damage increased by 10
- Battle Strike
--- Reduced Chance of Fireball From 25% to 15%
--- Fireball now deals 120/240/360/480 x Weaponcraft and Spellcraft instead of just Spellcraft and 100 x level.
- Combo Breaker
--- Increased Damage from 400/800 to 800/1600 x Spellcraft or Weaponcraft

--- Changed Wisdom Aura spell into The Tutor (Periodic Stat Up from Life Manipulator)
--- Added message for spell The Tutor

Life Manipulator
- Periodic Stat Up Removed
- 35%
--- Changed Spell 35% to 42%
--- Increased AoE of Spell to 700 from 600
--- Is now 3rd Skill as opposed to being an Ultimate
- Life Vortex
--- Fixed Spell only has half the effect the tooltip says.
--- Damage buffed to 80/160/240/320 x Powercraft (50/100/150/200 tooltip or 25/50/75/100 actual)
--- Heal buffed to 50/100/150/200 x Powercraft (20/40/60/80 tooltip or 10/20/30/40 actual)
- Added Ultimate Skill Life Blast
--- Deals 400/800/1200 x powercraft and heals 300/600/900 spellcraft with 40 seconds cooldown. Manacost Intensive.

Naga Champion
- Reduced Base Attack time to 2.00 from 1.8
- Reduced Base HP by 40
- Reduce Strength gain per level to 2.6 from 3
- Splash Strike
--- Removed Waterbolt
--- Replaced into addional damage based on 2% of hp and 25/50/75/100% weaponcraft
--- Nerfed AoE from 400 to 300

Wave 20
-Reduced damage from 125000 to 75% of Affected unit's hp (Can be reduced by magic resist)

Wave 50
-Changed Boss and units from Pitlords into Undead Apex and Variety of Undeads (Melee, Range, Siege)
-all units have spawn rate of 1 x Number of Players
-The boss gets stronger the lower his hp is (Same with Sniper's Bear)

Final Boss
-Ground Slam will now deal 65% of HP instead of Instant Kill

[​IMG] [​IMG]

Special Thanks:

  • skamigo (The original creator of this map)
  • Blizzard Entertainment (For the game)


  • Kwaliti
  • shamanyouranus
  • Sellenisko
  • alfredx_sotn
  • General Frank
  • Mr. Bob
  • Frankster
  • DarkHunter1357
  • Pyramidhe@d
  • DonDustin
  • Tarrasque
  • sPy
  • Ampharos_222
  • UgoUgo
  • Callahan


  • Kwaliti
  • skizzik
  • -BerZeKer-


  • Kwaliti
  • shamanyouranus
  • FrostTorture
  • Golden-Drake
  • Peekay
  • Frankster
  • ike-ike
  • Golden-Drake
  • Akolyt0r
  • Darkfang
  • The_Silent
  • Cloudwolf
  • Peekay
  • Infinitynexus
  • Anachron
  • Nudl9

Spells and Systems:

  • Knno
  • Squiggy
  • Klingo
  • Mage goo
  • Tank-Commander
  • Tiche3
  • Maker
  • baassee
  • Paladon
  • Cryophoenix
  • Rmx
  • X-OMG-X
  • Nolyp (for item description)

Feedbacks and Testers:

  • Vengeancekael (For Moderation)
  • Hell_Master (For Re-Moderation)
  • Dr Super Good
  • Naman
  • Maniawar3
  • 13lackace
  • orchius
  • Lordjoker
  • trolly056
  • NightAngelz
  • rrfvtgb
  • sheep
  • melnikas
  • HayateRein
  • ravewarheit
  • Oldmilk
  • JBB
  • LeonXardo66
  • TLI-Inferno
  • Fischiblub

This map is based from the original version 1.31 by Skamigo. I improved it very well to make it better by focusing on the gameplay. Feedback is fully appreciated and I give reps. Also, giving reps to those who give reputation to me and giving rating is enough to continue it. I am giving the unprotected old version of the map to anyone. Here is the link of the unprotected version:

Anyone can download the unprotected version of the map. You can edit, modify it or learn from it as long as you don't steal it. (Note: Loading time is slow and bit laggy)
Skamigo's Hero Defense 2.58 Unprotected Version

Blue, Castle, Recommended, Ice, Winter, Frost, Skamigo's Hero Defense, Defense, Castle Defense, The Great Hero Defense, Siege, Survival, Bluegreen891

Skamigo's Hero Defense 2.58 (Map)

[img][c] Date: 2011/Oct/02 09:50:07 Vengeancekael: VM // PM: Status: Approved Rating: 3/5 Acceptable Rep Received: 2[c]Reasons: Missing custom preview image: To add a preview image, resize the image to 256x256 or 128x128 using gimp and save it...
  1. Bluegreen891


    Oct 2, 2011
    After taking a short break...
    Version 2.36 Updated
    Fixed all except for god's titan 2nd Skill
    Balanced some heroes

    Next Version, I'll rework some of the spells
    And...Wow, this map reached 16000 downloads and 50000 hits.
  2. JBB


    Nov 30, 2013
    Great map overall, it even made me register just to post here.

    Just some things i've noticed:

    The mimics he makes with his first or his omega skill starts with the same hp as the target, but their max hp is about 2/3 greater.
    His Omega skill is mapped to "R", not "T", so when you learn it, the fourth skill is not mapped anymore.

    The healing aura seems weird, the tooltip states 1% regen, but it seems a lot more...
    Personal item does not gives craft bonus, also does not show mana cost or cooldown.

    Ice Mage:
    Third skill (freezing aura) does not seem to work at all, there is no aura icon on her or the enemies and no one actually froze.
    Personal item does not show mana cost. the cooldown is stated, but the item does not show it properly.

    God's Titan:
    Loses strength bonus from second skill once he grows, the skill still function properly, he just loses the bonus he already have (not sure if intended).

    Death Dagger:
    Does not need Blink Dagger to craft as shown in the recipe, but does not allow blink either. The recipe also does not show the 1000 damage bonus.

    Kill Reward:
    the 150 kill reward is triggering in single player, the next rewards are triggering just with 3x more kills as intended.

    Keep up the good work!
  3. Bluegreen891


    Oct 2, 2011
    This is my reply to the bug report

    Will be fixed!

    I am thinking of reworking the spell and personal item will be fixed!

    This spell will also be reworked and personal item will be fixed!

    Again, the spell will be reworked! (It wasn't intended)

    I'll remove the blink dagger as it was useless in the game for now...

    Will be fixed!

    Thank you very much!
  4. JBB


    Nov 30, 2013
    Some more things, not necessarily bugs, but still...

    Wave 59 (Dragon Lords):
    I find this wave harder than the last boss, they have tons of damage, armor and hp, which is ok, but the damage return seems a bit overkill. Almost every strong skill i've used against then instant killed my hero. That being said, the dragons are vulnerable to instant kill skills (like the first skill from Greedy Knight), a bit odd...

    The nether drake from his omega skill seems weaker than his wolf, and apparently don't become stronger (at least according to the tooltip).

    His first skill is pretty odd. The items he steals from the bosses are very nice, but the amount of gold he gets from normal waves is actually less than the what he gets from killing the unit, (even with the bonus from his personal item) (I was on normal difficulty). Also, about the increase capitalism bonus of the skill: its hard to use the skill more than one or two times per wave (especially on multiplayer), even if the increase was 100% it would be little, but with 5% its next to useless...
    The third skill does good damage, but i think 5s is a bit too much...
    The fourth skill have a great concept, but the peasants don't become stronger, just increase in numbers, thus they stop doing decent damage at very early waves and can't even serve as meat shields for the castle, since they can't be targeted. Also, the skill seems to simply stop working at high amounts of capitalism, i'm not sure of the exact valor, but with 6000 capitalism, nothing happens besides triggering the cooldown.
    His personal item also have two very weak mods: the attack speed bonus would have been nice, but by the time you get the item, you already have a ton of agi and/or other items with attack speed, maybe a bonus to damage would have been bether... The increase in the gold from the first skill is also not very usefull, if possible, i think better chances for the skill to actually deal damage would be better.

    Also, while playing Thief, in Single Player, with max increased spawns, the waves simply stopped, the counter for the next wave never appeared. It happened a few times, always on the first waves (3~6) and the -debug command didn't fix it, i had to restart.
    I wasn't able to reproduce the bug consistently and don't have a replay (sorry =P).
  5. rrfvtgb


    Aug 11, 2010
    There is a way to kill them easily with a legendary item (I discovered it but I didn't tested yet)

    Play an other hero ? well, just look in these case if some creep are just stuck in the end of the lanes. Don't forget reduce the spawns number, it increase difficulty and it give less chance for units to be stuck :)
    Last edited: Dec 6, 2013
  6. LeonXardo66


    Dec 1, 2013
    when i downloaded the unprotect map, it take much time to open wth JNGP,, also about the damage detection.. that was pretty simple, i recommended you to download DDS to make it full functionaly. Anyway it's good map +rep
  7. oldmilk


    Jan 29, 2010
    Something besides heroes.

    Early game items should be cheaper, such as the items in the special shop cost 300g and give +1 to a stat, but there are the items in the basic item shop that give 3 to a stat for the same price. Also, for the +6 stat items, the agility one costs 700g while the str and agi ones cost 300g. These three also sell for 350g. So I can buy a bunch of these and sell them back for free 50g profit per. Yeah... a lot of inconsistency in item prices. Then there's ring of protection and gloves of haste that do not show how much armor or attack speed they give in the shop tooltip. Ring of protection costs 300g but sells for 200g(not the normal 50% sellback that most items in this game have)

    -ring of protection tooltip in the shop doesn't show how much armor it gives
    -enchanted stone quick buy total cost is more than if you made it by buying the individual items

    Also, the level 4 recipe Giga Ring should give some amount of wisdom. I don't like how at a lvl 3 ring I have wisdom, and have to save up enough gold for both the level 4 and level 5 ring recipe to keep my wisdom bonus
    Last edited: Dec 9, 2013
  8. zeekos


    Dec 14, 2013
    wanna ask is this bug or not...
    the omega boss doesnt respawn after killed 2 times... is something wrong or else?
    the last boss... is it really imposible to win? he used meteor that summon infer n the castle destroyed...
  9. LeonXardo66


    Dec 1, 2013
    Impossible.. :thumbs_down: naa,, it's don't impossible to much,, i hve plying this map,, it's easy whenever i choose hard difficults..
  10. Bluegreen891


    Oct 2, 2011
    Map Version 2.37 Updated
    This update is focused on reworking some of the spells and few bugs that was reported.
    I removed the ultimate container and replaced by Godlike item shop
    there are currently 2 items that is in there which cost 200 diamonds each
    A major addition is the item that can use 3 spells namely God's wand
    There are still more things that I fixed that I cannot remember
    so...Sorry for long update.
    I was extremely lazy to do so...


    Feb 25, 2010
    Downloaded and getting ready to test it with my clan, i will upload a small review and enjoy it later, looks like a nice Scenario after watching the video
  12. fox83


    Dec 24, 2013
    in ice golem lvl game crash and warcraft close!!! try several time it crash at same lvl
  13. Bluegreen891


    Oct 2, 2011
    Don't worry, I'll fix this bug
    And update this map in the next few days

    Notice to all players:
    Please don't download this version of the map (Version 2.37)
    because of the wave 36 Ice Infernals Crash
    I deeply apologize...
  14. LeonXardo66


    Dec 1, 2013

    ...what crash, i played it and no crash happen.. i finished 60 wave and no problem detected.. maybe their cpu problem..
  15. Bluegreen891


    Oct 2, 2011
    Maybe but the freezing aura skill (on Ice mage and Infernal) that I removed still there so it crashes
    And there are also multiple reports of that crash.
    I'll Investigate more of the problem

    Edit: Please make sure the version of warcraft is 1.26 and at max specs (This may help)
  16. HayateRein


    Feb 25, 2011
    good to know the peta ring recipe is broken in 2.38

    also there'S still the container thingy.. doenst drop anything, is called "Godlike items" and isnt a shop which sells anything... wheres the godly shop supposed to be? checked most corners already (except of the lanes)
  17. Bluegreen891


    Oct 2, 2011
    It should be the container itself
    When I look at the shop and no items are present and can be attacked
    I'll fix that right away

    And the peta ring, It must be another glitch that should work.
    I'll also fix that
  18. InfernalTater


    Jul 12, 2008
    This is a really awesome map, except for an awful bug. The omega boss did not spawn, and I sat in there for literally 20 minutes until we lost.

    You need to do 2 things: Fix the boss, and disable entering until they are spawned.

    Additionally, the Lightning Tower's tooltip says "Learn to Build Build Frost Tower".

    For balance purposes, I suggest adjusting the original "Stone Tower" to have future upgrade levels that increase its health, but not its damage. The other towers stay useful, each for different things (although higher level towers are still undeniably better), while the stone tower is simply crap. It's okay that its damage is nothing compared to the others, but it would be nice if it had increased health just for some sort of purpose.

    I also think it would be neat if the engineer had the option to permanently place a tower, with the cost of (ability of tower, 1 being stone, 5 being chaos) x (level of tower, 1-4, chaos being automatically 4) x (Weaponcraft). So, for example, placing a level 4 lightning tower with 2,000% Weaponcraft would cost 32,000 gold. When an additional tower of the same type is summoned, the permanent tower would be destroyed.

    The Weaponmaster (or whatever his name is)'s crafted weapons seem a bit useless. They all should be buffed to be worth using. It also looked like, at least according to the tooltips, two of the weapons were not even based on WC.

    Still, this is really awesome, I love the custom stats, items, heroes, it's all really fun, and it's the only map that's managed to make me start liking hero defense maps again.

    Last edited: Dec 31, 2013
  19. Bluegreen891


    Oct 2, 2011
    Thanks for report!
    You made me remember the bugs that I should fix.
  20. HayateRein


    Feb 25, 2011
    reminds me of the bug i noticed twice when playing with some friends... the thingy with the omega boss is indeed a really annoying bug, causing half of the team to be unable to get their omega skill

    the weaponsmith weapons are useless.. yep.. but theyre worth some gold.. other than that, the hero is a bit underpowered (atleast considering the usefulness of the abilities)

    the towers are fine.. the only thing bugging me is the duration... a fixed duration is a bit stupid.. especially considering their use on higher difficulties...
    maybe grant the stone tower more armor and hp while leaving the damage as it is.. or instead of using an ability for each tower.. use a spell book for the towers, and an ability to place an upgrade building or something to grant the towers minor improvements like duration or defense/attack capabilities

    permanent towers are a really bad idea... it could be abused before.. and bluegreen still didnt even think about my idea regarding that.. the towers did last depending on spellcraft before...
    therefore, if you had a lot of spellcraft, you could place a tower in the boss room and it lasted like 30 min in the end... causing you to get free gems without even caring about anything.. same could be done with the ice mage before... but then the ice prison was removed.. either due to that abuse or trolling (imprisoning people using it)

    disabling people from entering the bossrooms would be one option.. even though it would be a bit bad, due to the fact that people might not notice the respawn of the boss and think its already back up yet... maybe add a sound like a simple *bling* to notify players of the respawn?

    well... thats that about the post above...

    and here's a hero suggestion: what would you say about a hero, who uses passives mainly?
    my idea:
    quickly attacking hero, being a complete hybrid(meaning he uses all crafts)
    maybe 10% chance on attack to deal some bonus damage to a single target depending on weaponcraft
    about 15% chance on attack to deal some damage in aoe around the target depending on spellcraft
    about 5% chance on kill to grant 50%/100%/150%/200% capitalism extra bounty
    and 10% chance on being attacked to heal yourself and allies in 300-500 aoe for maybe 5-25% wisdom

    might be a bit op.. but it could be tested at some point
    of course triggers need to be balanced so the attack passives wont trigger before any attacks...

    Edit: nice ninja bluegreen