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Potential to be a fun map, but you should really work on the terrain. Very bland. Maybe as some AI support (thought basic triggering) when human players are not present for the orcs.
-VGsatomi
How do you suggest I change the terrain? I guess I could add a bit of wheet growing in the firelds, and maby some riff dirt and grassy dirts, but filds are pretty standard, eaven after orcs burn them...
And what do you mean when human players arn't presant?
Any more comments? Especialy about ballence? I realy need some more feedback.
a good map, but there is a few things you could improve
1)Towers have a very small range with their skills, they can only shoot units very near them
2)A timer indicating time left before humans win
3)Tooltips for heroes
A good map, has a bit lag in the beginning but it doesn't matter. Could be even better if there could be more players than just 3.
Ok, heroes have tooltips now and towers have 750 range with burning oil. I also tossed balista, since it ws rigged, and made it's attack a balista bolt, with more range. I also introduced Tauren Chieftain and shadow hunter for the orcs, and a dwarven sniper for the humans. I also gave the orcs an armore bearor unit and a Berzerker unit.
I updated the map again, adding another player option, so you can 2v2, with the human units split amoungst 2 players. I de-bugged the backstab and sidestab trigger too, and added an eleat archer.
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