🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Via the Object Editor? No, I don't think there's an ability that differentiates dodge chance by the attack type. You can, however, easily implement this system with a Damage Detection System, such as Bribe's Damage Engine.
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