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Setting up dummy model, to change pitch in game.

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Feb 23, 2008
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Hi I am trying to alter a model. I already posted a request in teh request section but those rarely get answered for me.

So I am willing to try and do it my self if I can figure out how. I found a quote telling me how I can change the pitch of a model in the game with out alot of custom units.

Theres 2 ways to do this and both of them require a dummy model.

You either use a dummy model with animations for each pitch angle and SetUnitAnimationByIndex to set that z facing, or you use dummy which has its main bone named "head" and then rotate it with SetUnitLookAt

I would prefer to try the 2ed approch. This is so I can change the pitch in the game with code and not tons of different units.

I would prefer To try the way in the Quote. As I may need to do this for about 3-5 models.

I know how to import and export a model. I have used War3Model Editor to make minor adjustments on a model before. Can anyone tell me how to do this? I dont have any other modeling programs, but I can get free ones. any Idea what I should do?

I also found this. http://www.wc3c.net/showthread.php?t=83640&highlight=pitch
 
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