- Joined
- May 31, 2009
- Messages
- 101
Hi, im currently working on a hero defence map but I have encountered a problem.
Im not that new to making maps, however I have never been called upon to change experience gains when units are killed. I was wondering how this is achieved, as I would like to make it so that little experience is awarded from the weaker units, and higher amounts for the stronger units.
Sorry if this has been posted before, I could not find a topic on it, nor could I find a soloution on help.
Any help would be appreciated, or if you know of a tutorial or webpage which offers a solution to this please let me know. Thanks
Im not that new to making maps, however I have never been called upon to change experience gains when units are killed. I was wondering how this is achieved, as I would like to make it so that little experience is awarded from the weaker units, and higher amounts for the stronger units.
Sorry if this has been posted before, I could not find a topic on it, nor could I find a soloution on help.
Any help would be appreciated, or if you know of a tutorial or webpage which offers a solution to this please let me know. Thanks