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Setting Experience on units - Help Please!

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May 31, 2009
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Hi, im currently working on a hero defence map but I have encountered a problem.

Im not that new to making maps, however I have never been called upon to change experience gains when units are killed. I was wondering how this is achieved, as I would like to make it so that little experience is awarded from the weaker units, and higher amounts for the stronger units.

Sorry if this has been posted before, I could not find a topic on it, nor could I find a soloution on help.

Any help would be appreciated, or if you know of a tutorial or webpage which offers a solution to this please let me know. Thanks :D
 
There are several ways to do this, one way is Axarions, but You can't control how much extra xp is acheived.

I also think in gameplay constants there is something related to this as well.

And finally the most precise way would be to trigger it. but it'd be a long trigger. :/ (ask me to explain more if you want this way)
 
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