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Setting animations?

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Setting animations? Also smashing through things

I download the villager man with war animations from warcraft unlimited and it has the rifleman/marine attack animation and since it's a villager how do I apply the animations? I made a custom unit based off marine and gave it the model file of the villager with war animations and he still hits people with his hands.
 
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Level 19
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Aug 8, 2007
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2,765
It seems like your new. Incredibilly new.

The model contains the animations. If your using a villager model, it will use villager animations. If you would like different animations on different units, you would have to do them urself because each model uses different bones and animations use bones.
 
  • Animation - Remove the attack - 1 animation tag from (your unit)
  • Animation - Add the attack - 2 animation tag to (your unit)
Thanks! +rep
Edit: Also, I made a custom unit siege engine and imported a wall model and is there a way to make trigger so that when the jeep comes into contact with the wall, the wall will break. Basically it's like smashing through obstacles.
 
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