I made a camera for my model, but the portrait only shows geoset 2, not geoset 1. But since I'm not asking for Geoset 2, shouldn't geoset 1 be the default one to show? Anyway, is there anything I can do to force geoset 1 to show up in the portrait? Here's my code.
Camera "Camera01" {
Position { 319.876, -19.8756, 0.876 },
FieldOfView 0.4,
FarClip 1000,
NearClip 10,
Target {
Position { -54.8756, 4.8756, 136.876 },
}
}
Camera "Camera01" {
Position { 319.876, -19.8756, 0.876 },
FieldOfView 0.4,
FarClip 1000,
NearClip 10,
Target {
Position { -54.8756, 4.8756, 136.876 },
}
}