Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
How do you not get it? We're not saying whether or not there ARE going to be heroes in melee, we're discussing whether or not there SHOULD be heroes in melee. DO YOU SEE THE DIFFERENCE, ARISTOTLE?
Why we're discussing it? Because we fucking can! Because maybe sharing our ideas isn't a bad thing after all! Because life consists of opinions, not just facts!
I don't mind leader units. Look at DoW (warhammer rts). It has heroes, but they are just really good unit, some have abilities or "auras".
Having said that, not every game needs them. SC doesn't. Besides Blizzard has already said there are no heroes in melee, just campaign, and those do not gain levels.
I say it
1. Would be off-topic.
2. Transcends the limits of common sense.
3. Actually wouldn't kick ass in melee starcraft
and
4. Makes you look like a sore loser, which you are.
I think that having heroes in the game would ruin the game, because Starcraft is not about micromanagment. However, having heroes as a toggle thing would be good, because I think it would increase the number of people who played Starcraft.
Thing I was saying was, heroes don't make a game mirco management. I used Dawn of War as an example. It has heroes, they do have a couple spells or passives each, but it's not much micro to cast one skill. Besides SC has skills you use, so it has some micro. The reason WC was so micro, was because you only get so many units, and a ton of units have skills, but mostly the amount of units.
Thing I was saying was, heroes don't make a game mirco management. I used Dawn of War as an example. It has heroes, they do have a couple spells or passives each, but it's not much micro to cast one skill. Besides SC has skills you use, so it has some micro. The reason WC was so micro, was because you only get so many units, and a ton of units have skills, but mostly the amount of units.
Yes, heroes don't always make a game micro, but you must admit that they DO play a huge role in doing so. They concentrate the troops into squads and, because they can only be created in very limited amounts, ruin the concept of macro to some extent. They just won't fit in starcraft.
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