oh ok
well i was about to put out assingments for the members since were considerably more in number now an i think we need a bit of order so i'll be putting out stuff for the members to do according to what they have posted they can do.
feel free to post if u think i gave u too much
WOWWARS- the runes for the magic skills that is all the basic elemental runes an combat runes for now dont bother about the astral/law/nature/cosmic runes n stuff for now
12sea21- make the f2p melee stuff that is upto rune for now dont bother about the dungeoneering stuff
if possible add basic stats to those items as well
mouseman89- The wild ditch crossover/ spells for revnants which is bind and a seperate range an magic attack
oh and i chose the dungeon tileset for the wild map cause when u add water in the map its red an definitely has an actual lava feeling about it
and there are other stuff to do if u feel like u can manage any extra feel free to pick it up
Magic spells/ a way to bring up a spell book
Monsters of the wild- making appropriate monsters for the wild an their spells/skills
Bosses (Chaos Beast,Corporal Beast,KBD)
Stronghold of security- ya i know this isnt exactly the wild but new players need a place to train when they come into the game they cant exactly just rush into the wild they'll get pwnd by higher level players or monsters
God wars dungeon
Zamorak
Bandos
Saradomin
Armadyl
and i think i'll put up the tzhaar fight pits here just as a bonus do you think it would be appropriate?