Discussion in 'Pirate Tag!' started by ragingspeedhorn, Jul 22, 2007.
The map is already revealed by default.
Makes the guy slide around like hes on ice (or maybe he even turned into ice)
Pushes aside all nearby players/pirates
Nice ideas, thanks Nudl, both are simple but effective, I'll think about them!
teleports you to a random area in the map
Beserker Rune (Land hugger only) - Enlarges the land huggers size (like bloodlust) formidablly, and throws him into insanity for ## seconds, increasing his speed, making him invincible, and allowing him to send ANYONE he comes in contact with flying (a short distance).
Dig Ruin (Land hugger only) - causes the Land hugger to burrow into the ground, making him invisible/invincible, but disables movement. After ## seconds the Land Hugger pops back up.
Ice-blaze Rune - Causes the user to create an ice trail behind him, which slows the movement of anyone who comes into contact with it.
Mine Rune (Land hugger) - Creates a mine at the point where the rune is obtained for the user. If someone passes over the mine, it explodes and stuns them for ### seconds. Users cannot be effected by their own mine. (Mine is also invisible and lasts for ### seconds)
Monkey Rune - Makes the user constantly eat bananas, making him immune to the effects of other runes, and leaving behind banana peels that trip who ever goes over them and stuns them for ## seconds. Lasts ## seconds.
Storm Rune - Creates heavy winds that slow moving units down, and push units that are not moving. A tornado is also created, which picks who ever crosses paths with it (even the user of the storm rune) and throws him a short distance, stunning him for ## seconds. Lasts ## seconds.
I just made all these up while i typed. Hope these help.
Earthquake Rune : Creates an earthquake and slows down everyone but you in the map.
Invisibility Rune (fake)
Turns all pirates invisible for a short amount of time
Nice ideas guys, especially you arab, keep them comming. That ice-blaze rune is a good idea.
these runes can only be picked up by runners
note: runes should be random
Fire rune: This rune allows the player to burst into flames, making it invulnerable for a short time.
Sun rune: Gives the player some health and immunity to spells for a short time.
Moon rune: Makes the player invisible for a short time.
Death rune: Kills the player and traps him for a short time.
These runes are for taggers only
Lucky rune: If you are a tagger and you get this rune, you automaticly become a runner who is nearest to you.
Catch rune: Gives the tagger 50% extra speed.
Spy rune Makes the tagger look like a runner for a short time.
Boo rune: This rune scares the tagger so badly that taggers loose 80% of there speed, runners are able to kill you in one shot(if possible in the game)and taggers do 0 damage for a short time.
The player becomes mini and is alot harder to catch
This rune has more of a negative effect then positive.
The player gets drunk and the camera will wave with a slightly visible facing screen.
Drunken rune, nice, I like that effect!
Sacrimo, most of your ideas would not even work for the game, please try the map before comming with more rune ideas, players can't die or lose health
But his one about a pirate becoming a landhugger again... that's not a bad idea...
True, but I would need to do some major triggering to get that one done, checking if the first pirate has caught anyone or not and some other things aswell, I would need to restructure many things. I might make it but not for now.
Giant Rune (pirates only)
The Pirate becomes huge, but a bit slower.
So its easier to catch the landhuggers.
All runes are for everyone, there are no pirates-only runes or things like that and that rune could work for both teams, for one team a positive thing, for the other team a negative thing, which is a nice twist!
Rune of Masking
Gives the user a mask ( attachment suggested ).
If the user is a pirate he dawns the mask of a landhugger, causing him to attract landhuggers. ( Issues an order to nearby units to move to the users periodicaly )
A landhugger will dawn the mask of fear, he will scare off any pirates that try to capture him. ( A pirate who is about to tag the user will either stop or run away ).
Lasts for ## seconds.
Hmmm that might be doable, good idea Kixer, I'll think about that one. The problem is just getting some masks or some other attachment to use.
MC made some good ones. Or you could just stick a pirate hat/bandana on it.
Pirates already wear hats.
Then use the bandana then? Or they could be fake-pirates, so that real pirates think that they're already a pirate, when they're actually a land-hugger!
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