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Runes brainstorming

Discussion in 'Pirate Tag!' started by ragingspeedhorn, Jul 22, 2007.

  1. ragingspeedhorn

    ragingspeedhorn

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    Within the next couple of versions of Pirate Tag I am going to implement runes that spawn around the map which you can walk into and gain a positive effect from. To start out with I am going to be implementing 4 different runes, but I need ideas!

    So far the only 2 runes that I am 100% putting in is:

    -Speed Boost Rune
    Gives the one that picks up the rune a temporary speed boost.

    -AoE Stun Rune
    Stuns everyone close to the one that picks up the rune.
    So please come with any rune ideas you might have, the more the merrier. Start brainstorming!
     
  2. Redeemer59

    Redeemer59

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    Blink Rune
    Blinks the person who picked up the rune forward a short distance.
     
  3. ragingspeedhorn

    ragingspeedhorn

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    Thanks for the suggestion, that might work, I'll think about it!
     
  4. Bob27

    Bob27

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    Well you could have the Speed Boost Rune, and a Slow Rune, but have the same model, and have them both named Speed Rune or something, so that when you go to pick up one of the two runes you have no idea of knowing which one you are picking up.
     
  5. Mini-Me

    Mini-Me

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    I'll quote myself from the other thread:
     
  6. ragingspeedhorn

    ragingspeedhorn

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    I think I will make it so there is just one rune and then pick a random effect with triggers so that you never know what you are going to get.

    @Mini-Me - Thanks for reposting that, I totally forgot about it.
     
  7. Razorbrain

    Razorbrain

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    maybe you could have some kind of mega boost, that only appears once every game or round or something

    a typical mega boost : Turns a random land hugger into a pirate(not you)
     
  8. ragingspeedhorn

    ragingspeedhorn

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    Hmm perhaps, I don't know though, seems kind of unfair to suddenly be transformed for no apparent reason, that would make me angry if it happened to me atleast.
     
  9. Fulla

    Fulla

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    Random Rune :p

    A question mark, model, gives a random effect.
     
  10. RedBlade

    RedBlade

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    Shadow Rune
    Turns the user invisible for a short time
    Black Hole Rune
    When used, a black hole appears on the user, absorbing anyone near him for a short duration
     
  11. PlRATE

    PlRATE

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    Rum Rune

    Makes your enemy walk to random points on the map for like 5 seconds.
    I hope i helped....
     
  12. HeretoDLstuff

    HeretoDLstuff

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    *Blinks into sea*

    Hahahah! Now you cant get me!!!!

    Anyway, I 'lready posted some in a differnt thread, and I havnt got anymore since then..
     
  13. ragingspeedhorn

    ragingspeedhorn

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    Do re-post them, easier for me to browse through :)

    And RedBlade how would that Black Hole Rune work? I don't quite get it, people get sucked in, but to what? And what happens to them?
     
  14. HeretoDLstuff

    HeretoDLstuff

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    Water Wave

    When this rune is picked up, A giant wave comes up from the sea and carrys along youre land hugger\Pirate, untill the wave hits the other side of the island.
    Un-natural Growth

    Three Trees grow up behind youre land hugger\Pirate, and after 10 seconds (Or whatever) the trees fall down.

    Invisibleitly

    Youre land hugger\Pirate gose invisible for ### seconds.

    Trick rune: Polymorph

    Turns youre land hugger\Pirate into a frog\sheep\crab\w\e for ## seconds.

    Island Erruption

    Creats a volcano in the center of the island for ## seconds and stuns whoever get hit by a rock for ### seconds.
     
  15. Pyritie

    Pyritie

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    Bah, too lazy to repost. And I lost the thread link.
     
  16. donut3.5

    donut3.5

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    Disorientation Rune:
    Makes the user walk in the exact opposite direction of ordered (still the same distance)
    Chaos Rune:
    Swaps every player with another random player.
    Illusion Rune:
    should be self - explanatory.
    Fire Shield:
    Gives you an immolation that burns down trees.
    Omniscience Rune:
    Reveals the map for 5 seconds.
    Apocalypse Rune:
    Makes meteors strike the ground on random areas of the map, stunning people they hit.
    --donut3.5--
     
  17. Kixer

    Kixer

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    Capitan's Rune
    Calls a ship that picks up the user and removes him from the island for a short time. Land lovers only.
    Downside: You might get tagged when returning to the island. ( some waits for you to get dropped off )
    Rune of Return
    Causes a Pirate to be ruturned to Land Lover form. Cannot be used unless there are 3 pirates.
    Entangling Rune of Protection
    Causes your Pirate/Land Lover to entangle to next Land lover/Pirate that comes in a certian range of it.
    Thats all I've got for now, the first to will probably be a major element if added and it would be cool if one of the Rune of Return's spawned each round?
    - Hope this helps...
     
  18. Pyritie

    Pyritie

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    If you're going to add runes, I think the map size should be increased. At the moment, the playing field is fine for no runes, but with all of these rune ideas, the game would be over too quickly.
     
  19. Kixer

    Kixer

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    You could also add more islands ( not rune related but slightly on topic ).
    The islands could have different themes and you could alternate between islands each round?
     
  20. ragingspeedhorn

    ragingspeedhorn

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    Adding more islands would mean having to increase map size a great deal and I don't know if that is worth it, atleast not yet, the map would need to be more well known so people would accept the longer download time.

    Thanks for all the rune suggestions though some is very complicated, which is good but for now when I introduce runes I want them to be rather simple, they should just do minor effects, not a whole rescue team :p