- Joined
- Jun 16, 2008
- Messages
- 327
Hello,
I am busy creating my first RPG and, so far, I am doing well.
I have already created triggers, units and heroes fo my RPG.
But, now comes my problem:
What I want is: A hero owned by a human player enters a region (which I have dubbed a "creep spawn and patrol" region). Then, random creeps are spawned according to the level of experience of the hero that enters the spawning region.
After the creeps are spawned, I want them to patrol another nearby region.
But, I also want the spawning to stop if the hero unit exits the region.
There's a lot more to it, but this is basically what I want "in a nutshell".
I have tried what would seem obvious but it doesn't seem to work.
Can you please help me?
I am busy creating my first RPG and, so far, I am doing well.
I have already created triggers, units and heroes fo my RPG.
But, now comes my problem:
What I want is: A hero owned by a human player enters a region (which I have dubbed a "creep spawn and patrol" region). Then, random creeps are spawned according to the level of experience of the hero that enters the spawning region.
After the creeps are spawned, I want them to patrol another nearby region.
But, I also want the spawning to stop if the hero unit exits the region.
There's a lot more to it, but this is basically what I want "in a nutshell".
I have tried what would seem obvious but it doesn't seem to work.
Can you please help me?