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Rock Ball Version 6B Protected

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First of all, dont judge the minimap, its a fun game. "Dont judge a book by its cover."
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A little minigame I made. What you do is hit the ball and it will move to the opponents base. If the ball touches the rock pathing at the end of the base the other team gets a point and so on. The ball goes randomly anywhere and you have no control on where it will go so its pretty random. There is no limit on how many rounds there are and a leaderboard keeps score. When the ball reaches the stone pathing a new round starts in 5 seconds. You get a 5 second timeout for passing the middle stone pathing. :) This game also makes you laugh.

Report any bugs in the comment section

Edit: changed the name to rockball because I thought that was a more sutible name. Also added things, balanced and stuff.

Edit2: Added game modes to be able to choose who gets the ball. Also added the ability to choose to have items. Fixed hotkeys and balanced.

Edit3: Fixed items and added a 20 score win.

Edit4: Made the game 4v4, made items spawn more, and TONS of other very small changes.

Edit5:
Ooops.... sorry for the people who recently downloaded this version, turns out there were still alot of the 4th player (green and pink) bugs. I purged them all
now, I fixed the glitch to pass middle line, I fixed the ball stop glitch where it would stop before it hit the line, and fixed some small tooltips.

Edit6:
Fixed some gameplay issues (not many) and included a new game mode! Now you can select normal or slide mode. In slide mode, you are playing the game, it moves you with or without your own will!
WARNING! Its a VERY difficult mode and not recommended if you arent 4v4ing or are a noob.

Edit7:
Fixed more gameplay issues. Better ball gameplay (No collision, unclickable, faster turnrate, walks no longer like knight). The ball is 10x better because it seemed to bug out in version 5. Added quake sounds, Yay!!! Better gameplay, fixed sprint buff tooltip (used to be berserk). Added boundarys at the sides of midde (sliding glitch).

-=Added=-

Better ball gameplay (No collision, unclickable, faster turnrate, walks no longer like knight.)
Contents

Rock Ball Version 6B Protected (Map)

Reviews
DesKaladA: really simple but it works not that fun stll unprotected it would make a nice minigame

Moderator

M

Moderator

DesKaladA: really simple but it works
not that fun stll unprotected it would make a nice minigame
 
Level 8
Joined
Dec 8, 2007
Messages
312
This map is simple indeed. This map would be much better if field was bigger. It's too small and ball reaches the end too fast.
+ I think this should be 6 vs 6 map. If you say it's impossible coz player 12 is used as ball than use neutral passive as ball. I think 5 seconds timeout is not needed.

Well. you wanted to know how good is this map and I would rate idea of map with 3/5
 
Level 13
Joined
Jun 10, 2007
Messages
780
Thank you for the feedback:

6v6 would seem to be too easy, 4v4 would probably be as high as I would want it to go. The ball does reach the end to fast, I guess ill try to make it bigger. 5 Second timeout is usefull because some smart people would go over the penalty line to save the ball if the ball was at the end.
 
Level 13
Joined
Jun 10, 2007
Messages
780
Ooops.... sorry for the people who recently downloaded this version, turns out there were still alot of the 4th player (green and pink) bugs. I purged them all
now, I fixed the glitch to pass middle line, I fixed the ball stop glitch where it would stop before it hit the line, and fixed some small tooltips.

-=Added=-
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New rune:
Slow-Slows enemy units for 5 seconds.
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New Dialog:
Points-Sets the point amount to win.
 
Level 13
Joined
Jun 10, 2007
Messages
780
Fixed more gameplay issues. Better ball gameplay (No collision, unclickable, faster turnrate, walks no longer like knight). The ball is 10x better because it seemed to bug out in version 5. Added quake sounds, Yay!!! Better gameplay, fixed sprint buff tooltip (used to be berserk). Added boundarys at the sides of midde (sliding glitch).
 
Level 8
Joined
Dec 8, 2007
Messages
312
really good improvement with ball, now I can't click on it and I don't get that "unit is invulnerable" massage. I wonder how did you made it.
Good to hear added sounds. You should add sound when player hits the ball. I suggest RockHeavyBashStone3, RockHeavyBashFlesh2
or MetalMediumChopStone3 sounds.
 
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