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Rise of the Sheep - Book I

Rise of the Sheep - Book I


Campaign by:
TheKillerKow (patch version around 1.21b)
Uploaded by: Herogod (2007)
Contents

Rise of the Sheep - Book I (Campaign)

Reviews
VGsatomi: Approved. Short campaign that was originally hosted on wc3search.

Moderator

M

Moderator

VGsatomi: Approved. Short campaign that was originally hosted on wc3search.
 
Level 1
Joined
Dec 24, 2009
Messages
5
Yeah this is by far one of the funniest maps i've come across, i love how unbalanced horsey... er herm... Mr. Ed is at the end.
 
Level 1
Joined
Nov 13, 2010
Messages
2
lol , i luv tis part
"footman attacked by bear"
:we must hlp him
:na , he can take care of himself
:AHHHH , i need help!!
 
Level 3
Joined
Apr 7, 2012
Messages
51
This is a very awesome campaign. However, there is a gamebreaking glitch that ruins the entire third level. After wave 4 in Bill Gate's arena of death, the fifth wave never came and I was stuck forever.
 
Level 5
Joined
Aug 2, 2014
Messages
72
Finally finished it.
Can't say much about it.
It had some humor indeed, but sometimes the dialogues made my sleepy, bored...
There was too much talking and too less gameplay, from my point of view.
There are no farms which you can build, you have to rebuild the "townhalls" all over again, the dialogues have many typing mistakes. And my list goes on.
But it did sometimes make me smile a little, but that's all, I was bored 90% of the time.

I do understand that the campaign was never intended to be released in this state, I'm sure it was not fully tested by the author, as even the last mission is an interlude.
2/5
2 represents the number of times this campaign made me smile.:oops:
 
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deepstrasz

Map Reviewer
Level 73
Joined
Jun 4, 2009
Messages
19,700
This is mostly a bunch of insignificant insane nonsense. Happily it is short.

1st:
-the Spirit Sheep cannot build Fountains and cannot even repair them; the others can repair; he isn't even considered a worker and is hard to be spotted on the grass
-the rogue mages sleep at night
-Magic Explosive is considered a worker

2nd:
-what's with Cloven Hoof? It seems it decreases damage with each level
-the Sheep Barracks has some upgrades that cannot be researched
-creeps sleep at night
-Timmy killed some other night elves after killing the Ranger
-how did the Demon Hunter get past the elven guards that are north of the bridge?
-only the scientist can finish the optional quest bringing the guide to the pyromaniac; tough luck if the guide is dropped in his inventory
-what undead are there? Where?

3rd:
-where's the dwarf!?
-still can't build Fountains; almost missed the sheep too because of their transparency
-the Priest went south instead of to the cave because Jaina was blocking the way; also Thrall remained there and the scientist and his lackeys came into the picture
-the timer does not pause during the above mentioned scene
-destroying the elven base will result in victory although there was still another main quest to be finished

4th:
-the Priest disappeared only to reappear a bit later!?
-some transmissions last too short
-spam of text about the undead chef insignia at the dungeon gate
-the hero sheep's models has some issues as auras and effects/buffs on him look greatly oversized
-Bill's ring cannot be dropped and it's pretty much useless
-any unit can trigger the scene with Victor receiving the book while the heroes are fighting somewhere else; the units are moved however
-Wool Coat says it increases life regeneration by 0%
-the Hay remained after the cinematic scene and then disappeared as it had an expiration timer
-summoning sheep can spawn one up near the switch to activate the scene with the FX god
-the God of Gabbro's portrait is not that of a Granite Golem during transmissions
-the rocks could be destroyed by the heroes anyway...
-since when do Kobolds use explosives?
-the Kobolds can also be killed
 
Level 6
Joined
May 3, 2014
Messages
91
This is one of the most ridiculous and crappy campaign i have ever played but to be honest it got humor sadly the creator never finish it so there was a shit ton of bugs and stuff that didn't get fix seriously building unit is a pain in the ass without food farms i have to cheat just because of building unit but still it's humor is basically if South Park and The Simpsons tried to create a baby it would be this horrific map lol but still i loved it some moment make me giggle but chapter 4 have really short dialouge it was annoying to not get some repetitive yet funny jokes of the other 3 chapter and i'm suprise to see Horsey or Mr Ed finally kick some ass lol the chapter with Bill is funny as well Bobius should've help him lol Bobius was like "He got this " then Bill is like "AGHHHHHHHHHHHHH SOMEBODY HELPPPPPPPPP" I laugh a bit right at that moment must be my poor sense of humor of nonsense jokes but still it was a bit crappy and still need fixing and in overall it's a good map if you need some chuckling i guess it's not a humorous as Joe Quest but it got it own style
 
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Level 6
Joined
Sep 29, 2015
Messages
97
Funniest campaign ever. I laughed A LOT. Who cares about the technical issues? this campaign clearly was never meant to be something serious... For those who can't stand its gameplay, the cheat codes are allowed... use "whosyourdaddy" and enjoy the cinematics!
 
Level 9
Joined
Dec 29, 2017
Messages
167
I actually suprisngly enjoyed this campaign Too bad there are only 2 missions though.

I found the dialogue funny and enjoyable.

I liked the sheep system to be honest. But i feel like there is alot of wasted potential here. Regardless these 2 missions really only need some polishing. For example in the first mission. Having a bit more variety would be nice and a little less mobs in the 2nd mission

Overall a short fun series

3/5
 
Level 5
Joined
Nov 29, 2017
Messages
82
Funny campaing, I like campaings that don't take themselves seriously, but it seems that it is incomplete a shame.

The dialogue was great but it was a bit too streched, free of bugs.
The final 4th mission however has a lot of dialogue and makes it a bit boring.

I played it in version 1.21b

PRO TIP: If you get stuck in the microsoft arena just move your characters to the top corners of the arena or at the top in the center (all your heroes) to activate the trigger that will activate the next round, repeat until you finish the arena.
 
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