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[Campaign] Rise of the Fallen

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Oh, it looks nice, can't wait!
But... she's a priestess of the sun, but this 2 spells of her looks more like a frost mage, I do really advice you to change it for something more holy. You still can keep the same idea, like this frostbolt, change the model, and make a holybolt, or something like that. Could you tell me what her other's spells? Maybe I could help, if you want, ofc. :)
 
So this is the first chapter :)) . Nice screenshots ! And i agree with Forsaken , the spells looks like an ice mage except if there is “hot ice “ :)))
 
Wow new screenshots. :)
Trolls working with elves seems unusual but it looks good.

Well, every campaign need is unique thing :D

Forsaken and kakuzu,
her spells are:

- frost bolt
- water elemental
- mage armor
- light rays

But why is Priestess of the Sun using cold abilities. Maybe rename it to something like Frost Magi

Or magistrix ;)

and I don't know what's wrong with the BB code...
EDIT; Fixed the BB code :)
 
thanks too all :)

I will give a DEMO soon because it is needed.

Anyways, I thought this would make everyone happy :D

https://www.hiveworkshop.com/forums/pastebin.php?id=ooqf8b

(PS) it's just an interlude, there are no other maps in this version. if you see something you like in the object editor (and that you would like to use) ask me before please :)

But do not help yourself please (if it is said like that ?)
 
I the subtitle is too fast i did not read what Uther transmited to emissary and the conversation with Arthas,the video when Arthas fight in Uther encampment it looks good just it passed from one scene to another.
You should make a little more the conversation Uther vs Arthas and when Uther dies show him to look ,,hurt'' and escort the villagers out from combat but escorting them.
you will have information in quelthalas about when Arthas arrived and fighting with Sylvanas? and about what the others high elf will react when he will slay Sylvanas and reach to silvermoon?
 
I the subtitle is too fast i did not read what Uther transmited to emissary and the conversation with Arthas,the video when Arthas fight in Uther encampment it looks good just it passed from one scene to another.

I will fix the emissary, it's not to dificult (I think)

For the battle, you spak about the cameras with "one scene from another" ?

You should make a little more the conversation Uther vs Arthas and when Uther dies show him to look ,,hurt'' and escort the villagers out from combat but escorting them.

I'll try but Uther will not escort villagers, he will die, the last scene with the emissary show it.

you will have information in quelthalas about when Arthas arrived and fighting with Sylvanas? and about what the others high elf will react when he will slay Sylvanas and reach to silvermoon?

Of course ! :)

thanks for your reply :D
 
For the battle, you spak about the cameras with "one scene from another" ?

Yes.
At least you can move the villagers Besides staying Uther when he dies, i think Arthas must kill Uther the last not the villagers he comed for the Urn only not for killing the res of them .
 
What kind of spell ? Healing , dmg, stun....

My idea :

Enraging Cask : Throws a cask containing chemicals and potions at an enemy or ally. If an ally, The target loses X hp per second but gains Y damage and +10 % attack speed. Lasts Z seconds. If an enemy it gets stunned for 1.25 seconds and takes "X'" Damage. Alk enemies near the primary target take half the damage.
 
Voodoo - Heal for X amount of health all friendly units around you and deal X amount of damage to all enemies around you.
 
Humm... I will make a mist of your two ideas but it will not heal cause the witch docor as already two Healing spell :)

I will post it in a minute :)

EDIT:

here's the spell :

Enraging Vial

The witch doctor throw a vial on an ally unit the vial make him in bloodlust for a certain amount of time

Increases a friendly unit's attack rate by 20% and movement speed by 10%. Lasts 45 seconds.
 
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What Murder king said, do not rush to complete it before time instead be careful around points that are sensitive and can cause bugs.

Ex : Do not forget to change the facing of units before and after cinematics.

Good Luck !
 
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