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Unit - Add a 60.00 second Generic expiration timer to (Triggering unit)
Sadly you can't change that to remove time from the timer to cause people to revert back to normal.
You will probaly need JASS to do that.
Though you could make a real/interger (IDK which you'll need)
in the negatives and make it a variable and use that trigger that should work for what your after.
Why not base the ability off Robo-Goblin, since that can be manuely turned off?, then theres an obvious trigger under actions that turns off robo-goblin (just select "order unit to turn off robo-goblin" in unit actions, no target)
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