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research tree

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Mar 16, 2009
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The research lab in the starcraft 2 campaign has a menu which allows you to gain new units in future missions. In the campaign it is made in flash I believe, however I was wondering if any of you guys could replicate a sort of system in triggers. Not for a campaign however for a single map.

I already have a system setup, more or less like a tavern that has the research costing a custom resource, but it looks sloppy and isn't easy to follow.
 
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