- Joined
- Mar 26, 2009
- Messages
- 301
I imported a weapon sound effect. It plays in trigger editor (when unit is attacked) - sound play at location (position of unit) manner. But when unit begins to attack, sound is not heard in 1 of 3 times. So basically my unit is attacking with 1 secs of cooldown. When it attacks, the sound is heard in first strike, but not in second; it plays again in third strike and fourth but then again skips one or couple of times in next strikes. I guess I can fix this via Model Viewer (making the sound file internal) but it will complicate things "a little bit" So any ideas of fixing this in a simple manner? =)