So I want to play a 3d sound at a point when a unit casts an ability. Problem is, the sound doesn't play. What's strange, is this sound works as a 2d sound (after unticking the 3d sound box) and every other 3d sound in my map with the same properties plays without a problem.
I've tried using an .mp3 and a .wav file with varying bit rates.
Here's the actions:
I've tried using an .mp3 and a .wav file with varying bit rates.
Here's the actions:
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Set TempPoint = (Target point of ability being cast)
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Sound - Play Defibrillator_Shock <gen> at 100.00% volume, located at TempPoint with Z offset 0.00
