is it possible to turn a non 3D sound to a 3D one?
(i want to use a .wav from SC1 in WC3, but its not 3D)
EDIT: actually the sound does fade with increasing distance (as its supposed to be)
the problem is just, that the sound cant be played multiply at the same time
EDIT:
current results:
when the sound is imported as .wav, the 3D-flag cant be selected
when the sound is imported as .mp3, the 3D-flag can be selected, but then the sound doesn't play at all
(i want to use a .wav from SC1 in WC3, but its not 3D)
EDIT: actually the sound does fade with increasing distance (as its supposed to be)
the problem is just, that the sound cant be played multiply at the same time
EDIT:
current results:
when the sound is imported as .wav, the 3D-flag cant be selected
when the sound is imported as .mp3, the 3D-flag can be selected, but then the sound doesn't play at all
Last edited: