- Joined
- Dec 6, 2008
- Messages
- 363
Hi, i have an simple question.
How to play any sound using triggers, that will not stop when you play another sound?
For example, if unit attack to unit, trigger turn on sound of axe attack...
If 10 units will attack together, all sounds of all unit will play and none of the played sound will stop until it finish the sound lenght.
Is there some way? Thanks
How to play any sound using triggers, that will not stop when you play another sound?
For example, if unit attack to unit, trigger turn on sound of axe attack...
If 10 units will attack together, all sounds of all unit will play and none of the played sound will stop until it finish the sound lenght.
Is there some way? Thanks