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Remove Material bag hero icon to allow 6th hero icon

Discussion in 'Gaias Retaliation ORPG' started by Jumbo, Jun 12, 2016.

  1. Jumbo

    Jumbo

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    As title says.

    The point is obvious: To allow healers better access to the whole team and being able to easily and coherently target everyone in it.

    Material bag could either be moved to merge with equipment bag or given worker status (for idle worker button) - this shouldn't prove to be much of a problem since gravestone is not there when you are alive with mat bag and vice versa.

    Maybe there are other solutions as well, but I'm not sure.
     
  2. DrizztDoUrden

    DrizztDoUrden

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    Or add an option for removing it. You may want to enable (or both bags) it for soloing/taking something but it's not needed at all when fighting boss.
     
  3. Jumbo

    Jumbo

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    Ye that is an idea too :)
     
  4. Zwiebelchen

    Zwiebelchen

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    Not possible for technical reasons.
    The matbag needs to be a hero unit to pick up powerups (= stackable materials), so there is no way for me to remove it from the quickbar.
     
  5. Ira

    Ira

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    then how about the backpack? it doesnt have to be able to pickup powerups right?
     
  6. DrizztDoUrden

    DrizztDoUrden

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    Several high tear rare mats like blood stone are unpickable unless u do it via mat bag atm btw.
     
  7. Jumbo

    Jumbo

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    Hmm as far as I remember from the world editor you can choose to hide hero icon on a hero unit. Or am I wrong?
     
  8. Zwiebelchen

    Zwiebelchen

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    To be honest, I like it the way it is; the interface feels consistent and it's great to just tell new players to use F2 and F3 for picking up items. Moving the material bag or bag to the idle worker icon makes it a lot less intuitive in design.

    The game was never designed around six player parties. The sixth slot is basicly just a convenient addition since so many people join games and then stay afk the whole game.