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Quest Kills

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Dec 9, 2008
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Hy, i have a lesser problem.

I wanna to, when you kill (etc, Bandit), your quest gets update by message: now killed 2/5 bandit, on next bandit kill 3/5 bandits,...

I made part of this trigger, but i cant figure out how to add +1 string when you kill that one bandit.
 
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Change Quest Requirement Description.
Quest - Change the description of ______ to "string 1" + "string 2".

String 1 being an integer converted to a string(kill count), with string 2 being "/# Units Killed". Adjust as necessary.

A unit dies. Attacking unit has quest. Dying unit is = to Unit in quest. +1 (kill count). Change description & display message.
 
but i cant set variable for bandit.. i dont know why but only in unit-type variable i can choose bandit, but its now the same and i cannot choose him in triger event...?
 
aha...integer..ok

EDIT1:


will this work?

EDIT2:
omg it didnt displayed the image..
 
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