- Joined
- Jul 19, 2007
- Messages
- 76
Hello guys, I need your help again.
I want to make this trigger to stop count when I reach 10 kills of bandits.
I want to make this trigger to stop count when I reach 10 kills of bandits.
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Bandits Complete
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Events
- Unit - A unit Dies
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Conditions
- (Unit-type of (Dying unit)) Equal to Bandit
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Actions
- Set BanditKills = (BanditKills + 1)
- Game - Display to (All players) for 3.00 seconds the text: (((String(BanditKills)) + /10) + Bandits Killed.)
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If(All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- BanditKills Equal to 10
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Then - Actions
- ....
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If - Conditions
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Events