- Joined
- Jul 19, 2007
- Messages
- 76
Hello guys, I need your help again. 
I want to make this trigger to stop count when I reach 10 kills of bandits.

I want to make this trigger to stop count when I reach 10 kills of bandits.
-
Bandits Complete
-
Events
-
Unit - A unit Dies
-
-
Conditions
-
(Unit-type of (Dying unit)) Equal to Bandit
-
-
Actions
-
Set BanditKills = (BanditKills + 1)
-
Game - Display to (All players) for 3.00 seconds the text: (((String(BanditKills)) + /10) + Bandits Killed.)
-
-
If(All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
-
BanditKills Equal to 10
-
-
Then - Actions
-
....
-
-
-